Welcome,
Park Testers!
This PTB release improves guest pathfinding and game stability with various crash fixes for what could be experienced in Update 9.
You should see guests making better use of their walkable space, especially when encountering multiple chokepoints throughout the park. Previously, they would almost exclusively form a single chokepoint. We have ideas on how to further improve guest pathfinding which will be implemented early next year.
Please send feedback and bug reports to our
Discord server's[discord.com] appropriate channel.
How to Access the Public Testing Branch (Experimental!)
The Public Testing Branch (PTB) is a version of Prehistoric Kingdom that can be opted-into on Steam, containing experimental and potentially breaking changes. With the help of the community, we're able to hunt down various issues and gather feedback before pushing a an update to the public version of Prehistoric Kingdom.
- Right click Prehistoric Kingdom in your Steam Library
- Go to Properties
- Betas
- Select 'ptb_public_testing'
Please note that
it is not recommended to play Public Testing Branch parks on earlier versions of the game. Please send feedback and bug reports to our
Discord server's[discord.com] appropriate channel.
Full Patch Notes
Changes
- Guests
- Guest pathfinding is significantly improved, now taking into account crowding and multiple chokepoints
Bug Fixes
- Critical
- Fix for very common OverlapCapsule crash
- Fixed a rare bug in Animal AI Recover To Navmesh that would also cause that entire capability to be defensively disabled, resulting in further downstream issues
- Guests
- Patched a rare but dangerous bug regarding visitors getting reset to the entrance
- Misc.
- Fixed a number of unhandled exceptions
- Minor safety improvements
Performance