Original Post — Direct link

Hi Everyone!

Weapon Mastery is a brand new system that rewards players for becoming experts at their favorite weapons. Each gun now has a series of levels that players progress through by dealing damage and defeating opponents. You’ll be able to earn new rewards like charms, medals and emblems.

Weapon Mastery comes to live servers later this week, read more about it here: Introducing Weapon Mastery

We wanted to change things up a bit for the weapon mastery feature, and do an AMA to show we're here and listening to all of you! Feel free to ask us anything (as the name implies) related to this feature, and we'll answer whatever we can to the best of our combined abilities.

While we know you probably have lots of questions and comments about PUBG as a whole, we can really only discuss Weapon Mastery today. We will take any other feedback or questions back to the rest of the dev team for future review.

(NOTE: We will begin answering questions in a few hours, from 10 a.m. and be active through 1 p.m. Eastern Time on April 22, but we will continue to check back and respond afterwards as well.)

Let the AMA BEGIN!

Here is the squad today:

PUBG_genexp aka Brian Corrigan. Studio Director at PUBG. Talks PUBG on Twitter (genexp).

PUBG_Cookfair aka Josh Cookfair. Creative lead on Mastery. Strong, quiet type. Very quiet, in-fact.

PUBG_Pundertaker aka Nick Kaloyeros. Visual Design on Mastery. I press buttons and do art stuff.

PUBG_Sword_Saint aka Maynard Price. Game Design on Mastery. I like my zones blue, and my drinks bluer.

PUBG_Shock aka Kirk Becker. Engineering Lead on Mastery. Strong, loud type. Very loud, in-fact. (Twitter @infinidude)

PUBG_Jin aka Jin. Game Design on Mastery. I question Sword_Saint's choice of drinks.

PUBG_Layla aka Ipsae Lee. Production Lead on Mastery.

PUBG_Peshkova aka Yuliya Peshkova. Producer on Mastery. Not a great place to loot.

Here are some of the squad in PUBG gear:

https://i.imgur.com/rnlCWum.jpg

Edit: That's a wrap! That's about all we have time for for now. Although, we'll be answering a handful more questions throughout the day.

Thanks so much for your interest in Weapon Mastery and our team. Special thanks to those who asked us a question, or just took the time to read through our answers.

External link →
about 5 years ago - /u/PUBG_Cookfair - Direct link

Originally posted by Gopfey

Whats the reason of yellow emblems and medals which u can see only in menu?

Each weapon has a tier emblem that serves as a visual shorthand for your current level. These tier emblems get fancier every 10 levels. While leveling up, your awesome weapon accomplishments are highlighted by medals.

We designed a system that allowed you to show off these items to other players, but it didn't feel quite right. We held off on shipping it while we go back to the drawing board to think of better ways to display your emblems to your friends, and maybe even your enemies.

Giving players the opportunity to show off their accomplishments and personalize their look are very high on our priority list.

about 5 years ago - /u/PUBG_Shock - Direct link

Originally posted by 3LzW

Do the charms have a time limit to get? If so will there be streamer charms that can be earned rather than paid for?

Nope! No time limit to unlock charms, Weapon Mastery is a permanent system with no resets. Oh.. and all Weapon Mastery rewards are free to earn and cannot be purchased.

I love the idea of streamer charms, but we'll need to discuss this one further. Thanks for the suggestion! <3

about 5 years ago - /u/PUBG_Cookfair - Direct link

Originally posted by [deleted]

[deleted]

You’re telling me this is what you want?

https://imgur.com/4diiliG

about 5 years ago - /u/PUBG_Pundertaker - Direct link

Originally posted by PUBG_Cookfair

You’re telling me this is what you want?

https://imgur.com/4diiliG

Just when I think you couldn't possibly be any dumber, you go and do something like this... and TOTALLY REDEEM YOURSELF!

about 5 years ago - /u/PUBG_Pundertaker - Direct link

Originally posted by allthenewsisgoodnews

Firstly I just wanted to say that in the testing I have done so far the system is great and you all at madglory did a really good job on it.

Some of the questions that I and others have are:

  1. "will there be a way to distinguish people with higher medals during matches?"
  2. "What will medals be used for in the future? And are there any examples you can share with us?"
  3. "Can I put it on my Pan? If not will melee charms be something in the future?"(edited)Also "Why can I not inspect my Pan skins?"
  4. "are there plans to make it possible to have charms for backpacks (favouring tpp)? "
  5. ”Is the weapons system supposedly going to be refreshed with new charms and missions often like the new passes, or is it a one time thing for each weapon sort of like achievements with rewards?”
  6. "will we be able to scale the size of our charms (between certain limits)"
  7. "are there plans to build battestat into the weapon mastery in the future?"
  8. "do you plan on expanding the charms to include other cosmetics in the future such as pro teams logos etc?"

Thanks

I think most of these questions were answered in other threads and the dev letter here: https://www.pubg.com/2019/04/15/introducing-weapon-mastery/

However, in regards to the future of medals:

We designed a system that allowed you to show off these items to other players, but it didn't feel quite right. We held off on shipping it while we go back to the drawing board to think of better ways to display your emblems & medals to your friends, and maybe even your enemies ;)

about 5 years ago - /u/PUBG_Pundertaker - Direct link

Originally posted by Freerunnerx10

In the future are we likely to see certain missions within survivor passes that unlock charms themed around a specific pass idea? (for example get a certain amount of kills with a map specific gun/guns on a specific map) Also how likely is it in the future we could see streamer logo charms? All I'm saying is what do I have to do to get a chocotaco on my gun.

We want Weapon Mastery charms to only ever be earned through Weapon Mastery, but there may be room to issue new charms through other methods in the future.

about 5 years ago - /u/PUBG_Pundertaker - Direct link

Originally posted by DanBennett

Can we get a "PUBG Reddit" engraved pan charm? :P

Pans are made of such a strong material that engraving is literally impossible.

about 5 years ago - /u/PUBG_Cookfair - Direct link

Originally posted by multivirus2

PUBG introduced recently a new feature: BATTLESTAT skins, tracking kills. Unfortunately, there is only a skin which has this feature at the moment.

What do you think about adding a level 100 reward for each weapon giving a battlestat skin? This would really feel rewarding for us, the players.

Hitting level 100 in Weapon Mastery is a pretty awesome achievement. You're currently rewarded with a MINIUNKNOWN charm for that milestone, but we're always on the look out for more ways to both incentivize and reward players. There are a ton of cool rewards we can come up with. Currently charms are our focus and it's a safe bet that this batch of charms won't be the last.

BattleStat skins are still pretty new and currently occupy a unique spot in PUBG. There are still ongoing discussions about just how and where they'll fit in long-term.

about 5 years ago - /u/PUBG_Pundertaker - Direct link

Originally posted by Sco0by_

Hi Weapon Mastery is a great addition to the game and it's very welcome. Can you tell us if there is future plans to update the games ranking system.

getting ranks for playing longer is not what people really want, we would like to see a system where you get more points for kills and higher positions, and also loose points for deaths and low positions... there needs to be a ranking system where it is possible to get de-ranked.

about 5 years ago - /u/PUBG_Shock - Direct link

Originally posted by w1nstone

Hi, as we have someone from the UI side of things;

If we are placing more and more UI stuff into the main UI, such as Mastery but also the store, seasons etc. Are there any plans to redesign it so that it is not a HTML based UI that is laggy as hell, having a slow, clunkey and unresponcive UI just adds tons of frustration and takes away from us enjoying all the cool features you are adding, like the mastery system.

We are constantly designing and redesigning aspects of the UI to come up with the best player experience.

To be clear, adding the weapon mastery experience is not going to make the UI slower or more laggy, we are in fact shipping small improvements to allow more performant UI in the future. We want to continue down this path so we can incrementally improve past features and ship new features like Mastery.

about 5 years ago - /u/PUBG_Shock - Direct link

Originally posted by PlayerIGN

Hi! I loved testing the Weapon Mastery system and I think you guys did a super amazing job! That being said, some questions I and others have are:

1.) Do you guys have any plans to make charms more noticeable for TPP players (such as also have them onyour backpack)? C:
2.) Will there be a way to distinguish people with higher medals during matches?
3.) Interesting question-- Will the bird from Vikendi cinematic be made into a charm?
4.) Will i be able to see other player's charm if i loot it off their dead bodies/dropped weapon
5.) Will I be able to reapply my charm, after picking a weapon that already has a different charm?

Thanks!

Hi friend! Thanks for testing weapon mastery, we really appreciate it!

  1. No plans currently, we'll keep it in mind!
  2. Not right now.
  3. Very Very Very Interesting...
  4. Yes!
  5. Yes!

<3