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Not sure what the deal is but it's hitching a lot more than it used to. Miramar seems to the smoothest map but there's still stutters. I have everything on very low graphic settings @ 1080p. Using Nvidia 3090 card and i9-10900kf.
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Anyone else? Any solutions?

EDIT: I wrote this to someone in the comments "Im on a 240hz monitor, the framerate differs quite wildly depending on location on the map. Usually stays consistent at 200FPS, may dip down to 150 in a dense city. That's all normal behavior tho. The issue is when I look at RTSS frametime/framerate graphs is when I can see the stutter occuring for a brief second. I thought it might be because I have Low Latency turned to Ultra in NVCP but I don't recall ever having this much hitching previously. Still using DirectX11, or whatever that first option is. Not using DX12 or newer. Completely very low settings on everything or off. Sharpen is On. Render scale is 100. I'm on an M2 NvMe drive. Also on gig fiber network. Already changed all my network driver settings to turn off all that Eco crap, jumbo frame, etc."

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about 2 years ago - /u/SteveTheHappyWhale - Direct link

Originally posted by stavtwc

My understanding is that, counter-intuitively, if you lower settings far enough, Unreal Engine (or most game engines?) wants to shift away from GPU utilization towards CPU utilization. At some point, your CPU becomes the bottleneck, and you have a moderately strong CPU and an insane GPU. So you want to be giving as much load as possible to the GPU (within reason), to free up the CPU as much as possible. That's why I'm saying it's worthwhile to try different settings (starting from the higher end) in-game, and check your CPU and GPU loads until you're sure you're using both to their fullest extent without pinning them at 100%. Otherwise, you're not just leaving frames on the table, but potential 'free' graphical fidelity as well.

Yep, this is correct. PUBG: Battlegrounds is a CPU heavy game. Lowering all settings to very low will cause the load to shift from GPU to the CPU, making the CPU have to do most of the work which in turn gives stutters and wacky frametimes.

If you load up your GPU with higher settings like AA, Post Processing, Textures etc you'll actually shift some of the work from your CPU, giving you better average fps.

It may not be the as high as you can get with low settings but the experience will be better and gameplay smoother.