over 1 year ago - /u/PUBG_Sheepy - Direct link

https://preview.redd.it/yc2i98u3ihx91.jpg?width=1920&format=pjpg&auto=webp&s=3ae9672526644d1d14453b58dec7f8f5c13c5abc

20.2 Highlights

https://reddit.com/link/yjxxq8/video/4ua7campihx91/player

Live Maintenance Schedule

※ The times shown below are subject to change.

  • PC
    • PST: November 8, 4:30 PM – November 9, 12:30 AM
    • CET: November 9, 1:30 AM – 9:30 AM
    • KST: November 9, 9:30 AM – 5:30 PM
  • Console
    • PST: November 16, 8 PM – November 17, 3 AM
    • CET: November 17, 5 AM – 12 PM
    • KST: November 17, 1 PM – 8 PM

Map Service

  • Test Server
    • Normal Match: Erangel / Miramar / Taego / Deston
      • AS region: Squad
      • NA region: Squad – FPP
  • Live Server
  • Deston will be coming back to the Normal Match pool for this update. 
    • AS, SEA, KR/JP
      • Normal Match: Erangel / Miramar / Taego / Sanhok / Deston
      • Ranked: Erangel / Miramar / Taego
    • NA, EU, SA, OC, RU
      • Normal Match: Erangel / Miramar / Taego / Karakin / Deston
      • Ranked: Erangel / Miramar / Taego
    • Console (Xbox, PlayStation®, Stadia)
      • Normal Match: Erangel / Miramar / Taego / Karakin / Deston
      • Ranked: Erangel / Miramar / Taego

Please keep in mind the features and updates shown below may be modified or even possibly removed due to reasons such as bugs, in-game issues, and/or community feedback. Also, the images shown below are provided as visual guidelines – they may look different in the actual game as builds are continuously developed and fixed before they go live.

Gameplay

Vehicle Spawn Balance in Normal Matches

https://preview.redd.it/8ft077udihx91.jpg?width=1920&format=pjpg&auto=webp&s=e9817ee2fcc6d80e9462c99f8773abc7423c5bf6

Vehicle spawns have been adjusted in Erangel and Miramar for Normal Matches.

  • Erangel
    • UAZ: Increased by approximately 20%.
    • Dacia: Increased by approximately 26%.
    • Aquarail: Decreased by approximately 22%.
    • Buggy: Decreased by approximately 11%.
    • Boat: Decreased by approximately 23%.
  • Miramar
    • Pickup: Increased by approximately 8%.
    • Mirado: Increased by approximately 18%.
  • Dev Comment

Based on player feedback on vehicle spawns in large maps like Erangel and Miramar, we’ve increased the spawn rates of relatively hard to find vehicles.
Vehicle Skin

  • Removed the special effect when equipping Basic vehicle skins.
    • Pressing the Limited Interaction key will immediately equip Basic vehicle skins.
  • The special effect for Special vehicle skins will still apply.

(PC) Radio Message

  • The key binding option for Inventory-related Radio Messages has been added to Settings.
  • Dev Comment

The option that was missing from the settings from the last patch is being added this update.

You may customize your keys in Settings → Key Bindings.

Folded Shield

https://preview.redd.it/hu79o9lfihx91.jpg?width=1920&format=pjpg&auto=webp&s=086a97c8093e183129dffb9e3bfba71ba513a74d

Several improvements have been made to the Folded Shield based on our players’ feedback.

https://preview.redd.it/hic2k0duihx91.png?width=1193&format=png&auto=webp&s=51cbac0903cf59bdf3bce8cddc286e10633ec5a9

Multi Care Packages

  • Reduced the number of small Care Packages of the multi Care Package drops in Taego.
    • Current: Min. 5 / Max. 15
    • After Update: Min. 5 / Max. 10
  • Dev Comment

Multi Care Package drops in Taego provide various powerful items, but we’ve also noticed teams obtaining these goods were ending up a bit overly advantageous throughout the game. Therefore, we’ve decided to reduce the possible max amount of small Care Packages.

Item types and quantities will not change.

Food Truck

  • Default health has decreased from 3000 → 2500.

O12

  • You can now attach Canted Sight to the O12.

Sound

  • The footstep sound as soon as you stop running/sprinting has been slightly decreased.

Normal Match Matchmaking System

https://preview.redd.it/8k304iuwihx91.jpg?width=1920&format=pjpg&auto=webp&s=11a44ae425b854e578f7f37bdd9466b55cfe8067

  • Improved the matchmaking system for Normal Matches to have it work better based on players’ MMR.
    • Matchmakings that used to be based on your pre-made party’s average MMR will now be based on your party’s highest MMR.
    • Each player’s match placement will now be based on individual placement, not the team’s.
    • Other factors of the matchmaking system have been polished as well.
  • Dev Comment

We’ve thought about how we could improve gameplay in Normal Matches, so we decided it was time to overhaul the whole matchmaking system.

The current matchmaking system is designed as matchmaking in Ranked (based on team’s average MMR), but we noticed through players’ feedback and gameplay that players were more in need of a casual environment where you can test new things out and experience more kills.

This updated matchmaking system for Normal Matches will preserve current squad play mechanics while focusing on individual stats rather than a team as a whole. We will of course continue to monitor your opinions actively after this update and work on improving the matchmaking system moving forward.

World

Neymar Jr. Collaboration

https://preview.redd.it/dmvu8rozihx91.jpg?width=1920&format=pjpg&auto=webp&s=4143c0f8f6352ae6798795a4cb24352c4ef23c3f

Collaborative objects such as billboards, building decorations, soccer balls, and Care Packages with Neymar Jr. have been added to every map.

Tutorial – Basic Training

https://preview.redd.it/z2fv0jv1jhx91.jpg?width=1920&format=pjpg&auto=webp&s=d3d90088ace8b75fdc1893a89e88ded63c4ed35c

  • Improved key guide UI for each mission.
  • Added AI Training Match related pop-up to the end of Basic Training.
  • Rearranged pop-ups’ content and sequence.
  • Added new sound effects.
    • Mission clear
    • Steel door interactions
    • Default background sound
    • AI Training Match pop-up

Custom Match

  • The number of presets you can save in Custom Matches have been increased from 10 to 50 presets.

UI/UXLobby Design

  • Updated the lobby’s bottom panel button designs to clarify their different states.
  • Updated the News/Event page and added a navigational menu at the top of the screen.
  • Updated Ranked leaderboard design.
  • Updated the colors of the general tier info.
  • (PC) Added an ESC key icon to full screen pages.

https://preview.redd.it/nsl2j9i3jhx91.jpg?width=1920&format=pjpg&auto=webp&s=8def219892227b6f9c326c62e4db6df06f4c9e6c

Settings

  • Added a tab menu to Settings.
  • Reduced the number of options displayed on a single page.
  • Your options will be saved when you move between tabs, and pressing Apply will apply every change. 
  • Improved UI layout.

Profile

  • Players who use inappropriate profile images will have their profile images changed to the default image.

Workshop

https://preview.redd.it/wr4m0bz4jhx91.jpg?width=1920&format=pjpg&auto=webp&s=4d042248157ab44862c3344c2a49d1410ee1bdfc

  • New item sets have been added to the Hunter’s Chest and Archivist’s Chest.
    • Survivor Pass: Galaxy Squad
    • Spring Collection
    • Emotes
      • Victory Dance 85
      • Victory Dance 86
      • Victory Dance 87
      • Make It Rain
  • Two new item sets have been added to Special Crafting.

Performance

  • Improvements to client performance and hitches by switching vehicle simulations to work on the server-side. However, this update may have moving vehicles at a certain distance appear slightly awkward.
    • This update will not apply to Stadia.

Bug Fixes

Gameplay

  • Fixed the issue of when a player carrying a knocked out teammate gets knocked out, the perspective of the player that was carried gets awkwardly fixated in FPP.
  • Fixed the Death Cam issue of showing the location a player got on the vehicle, not when the player got off.
  • Fixed the issue of being able to enter inside rocks after deploying an Emergency Pickup and being able to attack enemies from inside.
  • Fixed the issue of the Airboat exploding/passenger dying after the Airboat collides with a fence when a player is playing in high ping.
  • Fixed the issue of items still being spawned in Custom Match – Deston when their spawn rates are set to 0.
  • Fixed the issue of self-healing not being canceled properly when the Killer carries a knocked out Survivor in PUBG X Dead by Daylight Mode.
  • Fixed the issue of the generator’s repair complete sound effect not being played when no objects are between the Survivor and the generator.
  • (PC) Fixed the issue of teammates immediately reviving when a player tries to carry them while prone.
  • (PC) Fixed the Death Cam issue of not showing the UAZ a player was on when the player dies after the UAZ’s wheels explode.
  • (PC) Fixed the issue with parties not working properly after the party leader invites a member through Discord and leaves the team.
  • (PC) Fixed the issue of Instant Volume Reducer applying to a different match and players having to press F7 twice to deactivate the feature.
  • (PC) Fixed the issue of certain accounts unable to join Ranked through a friend invite.

World

  • Fixed collision, texture, performance, and more general issues in Deston and Miramar.

UX/UI

  • Fixed the issue of the background not showing up for certain item set previews in Customize – Utility.
  • Fixed the issue of the button not working on the screen of banned players.
  • Fixed the issue of the awkward size of the fist icon on the kill feed when a player dies from punches.
  • Fixed the issue of the key guide for heal items showing up when a player gets knocked out.
  • Fixed the issue of players being navigated to the incorrect screen after pressing the notification message on obtaining emblems/nameplates.
  • (PC) Fixed the issue of the “Open map and choose your kit” text in Team Deathmatch being shown on the top of the weapon select window.
  • (PC) Fixed the issue of a player’s Rich Presence not showing the correct status when the player’s spectating a player that killed them.
  • (PC) Fixed the issue of a player’s Ranked tier icon next to their nickname disappearing after a player returns to the lobby from the Stats page.
  • (Console) Fixed the issue of the item’s icon of certain items not showing up in Customize.
  • (Console) Fixed the issue of certain item’s tier colors not showing up after a player moves to another tab after equipping them.

Items & Skins※ Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed the issue of the Scarecrow Gloves hindering the player’s field of view in ADS mode with Kar98k/Mosin Nagant.
  • Fixed the clipping issue on the ankles when certain shoes are equipped with certain leggings.
  • Fixed the issue of hands disappearing when a character wearing an Evening Bloom Dress equips a Ghillie Suit.
  • Fixed the awkward texture of the Moon Lizard Backpack (Level 1).
  • Fixed the clipping issue when a female character crouches/runs with a Distressed Jean Skirt and School Shoes with Leggings (Black) equipped.
  • Fixed the issue of the Camo Suit (Highland) hindering a female character’s field of view in FPP.
  • Fixed the issue of the applied Hairstyle 33 disappearing when a female character equips certain hats/hoodies.
  • Fixed the clipping issue on the ankles when a male character equips Desert Flower Jeans with Super Scary Tiger Shoes.
  • Fixed the issue of the color of the Night Hunter Mask changing when a male character equips the mask with certain hoodies.
  • (PC) Fixed the awkward texture of the Dead by Daylight “The Huntress” Costume’s pants.
  • (Console) Fixed the issue of a part of the Dead by Daylight “The Huntress” Mask disappearing when a player equips it with a PCS7 Hoodie.
External link →
over 1 year ago - /u/PUBG_Sheepy - Direct link

https://preview.redd.it/yc2i98u3ihx91.jpg?width=1920&format=pjpg&auto=webp&s=3ae9672526644d1d14453b58dec7f8f5c13c5abc

20.2 Highlights

https://reddit.com/link/yjxxq8/video/4ua7campihx91/player

Live Maintenance Schedule

※ The times shown below are subject to change.

  • PC
    • PST: November 8, 4:30 PM – November 9, 12:30 AM
    • CET: November 9, 1:30 AM – 9:30 AM
    • KST: November 9, 9:30 AM – 5:30 PM
  • Console
    • PST: November 16, 8 PM – November 17, 3 AM
    • CET: November 17, 5 AM – 12 PM
    • KST: November 17, 1 PM – 8 PM

Map Service

  • Test Server
    • Normal Match: Erangel / Miramar / Taego / Deston
      • AS region: Squad
      • NA region: Squad – FPP
  • Live Server
  • Deston will be coming back to the Normal Match pool for this update. 
    • AS, SEA, KR/JP
      • Normal Match: Erangel / Miramar / Taego / Sanhok / Deston
      • Ranked: Erangel / Miramar / Taego
    • NA, EU, SA, OC, RU
      • Normal Match: Erangel / Miramar / Taego / Karakin / Deston
      • Ranked: Erangel / Miramar / Taego
    • Console (Xbox, PlayStation®, Stadia)
      • Normal Match: Erangel / Miramar / Taego / Karakin / Deston
      • Ranked: Erangel / Miramar / Taego

Please keep in mind the features and updates shown below may be modified or even possibly removed due to reasons such as bugs, in-game issues, and/or community feedback. Also, the images shown below are provided as visual guidelines – they may look different in the actual game as builds are continuously developed and fixed before they go live.

Gameplay

Vehicle Spawn Balance in Normal Matches

https://preview.redd.it/8ft077udihx91.jpg?width=1920&format=pjpg&auto=webp&s=e9817ee2fcc6d80e9462c99f8773abc7423c5bf6

Vehicle spawns have been adjusted in Erangel and Miramar for Normal Matches.

  • Erangel
    • UAZ: Increased by approximately 20%.
    • Dacia: Increased by approximately 26%.
    • Aquarail: Decreased by approximately 22%.
    • Buggy: Decreased by approximately 11%.
    • Boat: Decreased by approximately 23%.
  • Miramar
    • Pickup: Increased by approximately 8%.
    • Mirado: Increased by approximately 18%.
  • Dev Comment

Based on player feedback on vehicle spawns in large maps like Erangel and Miramar, we’ve increased the spawn rates of relatively hard to find vehicles.
Vehicle Skin

  • Removed the special effect when equipping Basic vehicle skins.
    • Pressing the Limited Interaction key will immediately equip Basic vehicle skins.
  • The special effect for Special vehicle skins will still apply.

(PC) Radio Message

  • The key binding option for Inventory-related Radio Messages has been added to Settings.
  • Dev Comment

The option that was missing from the settings from the last patch is being added this update.

You may customize your keys in Settings → Key Bindings.

Folded Shield

https://preview.redd.it/hu79o9lfihx91.jpg?width=1920&format=pjpg&auto=webp&s=086a97c8093e183129dffb9e3bfba71ba513a74d

Several improvements have been made to the Folded Shield based on our players’ feedback.

https://preview.redd.it/hic2k0duihx91.png?width=1193&format=png&auto=webp&s=51cbac0903cf59bdf3bce8cddc286e10633ec5a9

Multi Care Packages

  • Reduced the number of small Care Packages of the multi Care Package drops in Taego.
    • Current: Min. 5 / Max. 15
    • After Update: Min. 5 / Max. 10
  • Dev Comment

Multi Care Package drops in Taego provide various powerful items, but we’ve also noticed teams obtaining these goods were ending up a bit overly advantageous throughout the game. Therefore, we’ve decided to reduce the possible max amount of small Care Packages.

Item types and quantities will not change.

Food Truck

  • Default health has decreased from 3000 → 2500.

O12

  • You can now attach Canted Sight to the O12.

Sound

  • The footstep sound as soon as you stop running/sprinting has been slightly decreased.

Normal Match Matchmaking System

https://preview.redd.it/8k304iuwihx91.jpg?width=1920&format=pjpg&auto=webp&s=11a44ae425b854e578f7f37bdd9466b55cfe8067

  • Improved the matchmaking system for Normal Matches to have it work better based on players’ MMR.
    • Matchmakings that used to be based on your pre-made party’s average MMR will now be based on your party’s highest MMR.
    • Each player’s match placement will now be based on individual placement, not the team’s.
    • Other factors of the matchmaking system have been polished as well.
  • Dev Comment

We’ve thought about how we could improve gameplay in Normal Matches, so we decided it was time to overhaul the whole matchmaking system.

The current matchmaking system is designed as matchmaking in Ranked (based on team’s average MMR), but we noticed through players’ feedback and gameplay that players were more in need of a casual environment where you can test new things out and experience more kills.

This updated matchmaking system for Normal Matches will preserve current squad play mechanics while focusing on individual stats rather than a team as a whole. We will of course continue to monitor your opinions actively after this update and work on improving the matchmaking system moving forward.

World

Neymar Jr. Collaboration

https://preview.redd.it/dmvu8rozihx91.jpg?width=1920&format=pjpg&auto=webp&s=4143c0f8f6352ae6798795a4cb24352c4ef23c3f

Collaborative objects such as billboards, building decorations, soccer balls, and Care Packages with Neymar Jr. have been added to every map.

Tutorial – Basic Training

https://preview.redd.it/z2fv0jv1jhx91.jpg?width=1920&format=pjpg&auto=webp&s=d3d90088ace8b75fdc1893a89e88ded63c4ed35c

  • Improved key guide UI for each mission.
  • Added AI Training Match related pop-up to the end of Basic Training.
  • Rearranged pop-ups’ content and sequence.
  • Added new sound effects.
    • Mission clear
    • Steel door interactions
    • Default background sound
    • AI Training Match pop-up

Custom Match

  • The number of presets you can save in Custom Matches have been increased from 10 to 50 presets.

UI/UXLobby Design

  • Updated the lobby’s bottom panel button designs to clarify their different states.
  • Updated the News/Event page and added a navigational menu at the top of the screen.
  • Updated Ranked leaderboard design.
  • Updated the colors of the general tier info.
  • (PC) Added an ESC key icon to full screen pages.

https://preview.redd.it/nsl2j9i3jhx91.jpg?width=1920&format=pjpg&auto=webp&s=8def219892227b6f9c326c62e4db6df06f4c9e6c

Settings

  • Added a tab menu to Settings.
  • Reduced the number of options displayed on a single page.
  • Your options will be saved when you move between tabs, and pressing Apply will apply every change. 
  • Improved UI layout.

Profile

  • Players who use inappropriate profile images will have their profile images changed to the default image.

Workshop

https://preview.redd.it/wr4m0bz4jhx91.jpg?width=1920&format=pjpg&auto=webp&s=4d042248157ab44862c3344c2a49d1410ee1bdfc

  • New item sets have been added to the Hunter’s Chest and Archivist’s Chest.
    • Survivor Pass: Galaxy Squad
    • Spring Collection
    • Emotes
      • Victory Dance 85
      • Victory Dance 86
      • Victory Dance 87
      • Make It Rain
  • Two new item sets have been added to Special Crafting.

Performance

  • Improvements to client performance and hitches by switching vehicle simulations to work on the server-side. However, this update may have moving vehicles at a certain distance appear slightly awkward.
    • This update will not apply to Stadia.

Bug Fixes

Gameplay

  • Fixed the issue of when a player carrying a knocked out teammate gets knocked out, the perspective of the player that was carried gets awkwardly fixated in FPP.
  • Fixed the Death Cam issue of showing the location a player got on the vehicle, not when the player got off.
  • Fixed the issue of being able to enter inside rocks after deploying an Emergency Pickup and being able to attack enemies from inside.
  • Fixed the issue of the Airboat exploding/passenger dying after the Airboat collides with a fence when a player is playing in high ping.
  • Fixed the issue of items still being spawned in Custom Match – Deston when their spawn rates are set to 0.
  • Fixed the issue of self-healing not being canceled properly when the Killer carries a knocked out Survivor in PUBG X Dead by Daylight Mode.
  • Fixed the issue of the generator’s repair complete sound effect not being played when no objects are between the Survivor and the generator.
  • (PC) Fixed the issue of teammates immediately reviving when a player tries to carry them while prone.
  • (PC) Fixed the Death Cam issue of not showing the UAZ a player was on when the player dies after the UAZ’s wheels explode.
  • (PC) Fixed the issue with parties not working properly after the party leader invites a member through Discord and leaves the team.
  • (PC) Fixed the issue of Instant Volume Reducer applying to a different match and players having to press F7 twice to deactivate the feature.
  • (PC) Fixed the issue of certain accounts unable to join Ranked through a friend invite.

World

  • Fixed collision, texture, performance, and more general issues in Deston and Miramar.

UX/UI

  • Fixed the issue of the background not showing up for certain item set previews in Customize – Utility.
  • Fixed the issue of the button not working on the screen of banned players.
  • Fixed the issue of the awkward size of the fist icon on the kill feed when a player dies from punches.
  • Fixed the issue of the key guide for heal items showing up when a player gets knocked out.
  • Fixed the issue of players being navigated to the incorrect screen after pressing the notification message on obtaining emblems/nameplates.
  • (PC) Fixed the issue of the “Open map and choose your kit” text in Team Deathmatch being shown on the top of the weapon select window.
  • (PC) Fixed the issue of a player’s Rich Presence not showing the correct status when the player’s spectating a player that killed them.
  • (PC) Fixed the issue of a player’s Ranked tier icon next to their nickname disappearing after a player returns to the lobby from the Stats page.
  • (Console) Fixed the issue of the item’s icon of certain items not showing up in Customize.
  • (Console) Fixed the issue of certain item’s tier colors not showing up after a player moves to another tab after equipping them.

Items & Skins※ Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed the issue of the Scarecrow Gloves hindering the player’s field of view in ADS mode with Kar98k/Mosin Nagant.
  • Fixed the clipping issue on the ankles when certain shoes are equipped with certain leggings.
  • Fixed the issue of hands disappearing when a character wearing an Evening Bloom Dress equips a Ghillie Suit.
  • Fixed the awkward texture of the Moon Lizard Backpack (Level 1).
  • Fixed the clipping issue when a female character crouches/runs with a Distressed Jean Skirt and School Shoes with Leggings (Black) equipped.
  • Fixed the issue of the Camo Suit (Highland) hindering a female character’s field of view in FPP.
  • Fixed the issue of the applied Hairstyle 33 disappearing when a female character equips certain hats/hoodies.
  • Fixed the clipping issue on the ankles when a male character equips Desert Flower Jeans with Super Scary Tiger Shoes.
  • Fixed the issue of the color of the Night Hunter Mask changing when a male character equips the mask with certain hoodies.
  • (PC) Fixed the awkward texture of the Dead by Daylight “The Huntress” Costume’s pants.
  • (Console) Fixed the issue of a part of the Dead by Daylight “The Huntress” Mask disappearing when a player equips it with a PCS7 Hoodie.
External link →
over 1 year ago - /u/SteveTheHappyWhale - Direct link

Originally posted by ezkimopolice

MMR question: how is it calculated? Is it in stats or hidden?

This info isn't shared publicly

over 1 year ago - /u/SteveTheHappyWhale - Direct link

Originally posted by minkju

Has anyone else noticed an uptick in ping lately? Trying to figure out if its my ISP or PUBG's servers

Hey there, these issues are being investigated by the team.

over 1 year ago - /u/SteveTheHappyWhale - Direct link

Originally posted by JonsyGG

No mention of fixing all of the server issues? Are we still going to have random games where you get 94949393% packet loss every 3 seconds? Are we still going to have double our normal ping?

Hey, I do not yet have an update to provide on it. These issues continue to be investigated.

over 1 year ago - /u/SteveTheHappyWhale - Direct link

Originally posted by Due_Courage2196

Love the map pool for EU. Would love it more if Vikendi was in instead of Karakin but still great.

Soon, my friend. Its almost time