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I've had a few games where I put 3 shots into a guy and my teammate hits him once and he gets the kill. Obviously the opposite has happened as well, but I don't think it's fair that someone gets 3 kills with 150 damage while his teammate with 150 damage gets no kills and in turn he gets no kill points.

I think that average damage given would be a much better metric.

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almost 4 years ago - /u/PUBG_Sword_Saint - Direct link

Kills and assists have the same value. Damage is a fun but ultimately flawed and exploitable metric that we considered and decided against for ranked.

almost 4 years ago - /u/PUBG_Sword_Saint - Direct link

Originally posted by zobd

Have you considered weighting slightly heavier towards kills and slightly less towards survival rank? Right now I think fighting early is just too much of a penalty so you get games with 15 minutes before you see anyone, and then you see everyone.

We are keeping a close eye on this balance, but don't have any immediate plans to make adjustments here for the launch of season 8.