over 2 years ago - /u/PUBG_Sheepy - Direct link

https://preview.redd.it/dhsftsbs6yv71.jpg?width=1920&format=pjpg&auto=webp&s=a782f592684b74f93ff52a34d7149955de367e6d

New Weapon: Mortar

https://preview.redd.it/2efujyjv6yv71.jpg?width=1920&format=pjpg&auto=webp&s=a529fd4380f5169b46e1ad011880aa8b7f95b1c2

  • Once looted, it takes up a primary slot.
  • Deployment
  • It can only be deployed on flat surfaces.
    • It cannot be deployed on cement, iron, concrete, water, or wooden floors, or inside buildings.
    • Left-click to deploy the Mortar.
    • Press the "F" key to cancel deployment.
  • Requires three seconds for deployment.
  • Firing
  • The character crouches automatically once the firing mode gets activated.
  • The character cannot move until the firing mode gets released.
  • Player must have ammo in the inventory to fire.
  • There is a one-second delay between fires.
  • Modes
  • Normal Match
  • Custom Match
  • Custom Match Sandbox Mode
  • Not included in Ranked Season 14
  • Spawn 
  • Mortar and ammo both spawn inside buildings.
    • Does not spawn in Supply Crates or Secret Rooms.
  • It can shoot between 121m to 700m in distance.
  • Controls
Status Action
Deploy Mode - Enter corresponding weapon slot button
Cancel Deploy Mode - Enter corresponding weapon slot button- Change to another weapon 
Deployment Move to an eligible deployment surface in Deploy Mode and- "Left Click" - Firing button.
Cancel Deployment  "F" Key
Firing Mode When near Mortar- "F" Key
Cancel Firing Mode When in Firing Mode- "F" Key
Firing Mode - Adjusting Barrel - Left/Right Adjustment - Mouse Left/Right- Up/Down Adjustment  - Up- W: Quick angle adjustment / Wheel UP: Precise angle adjustment - Down- S: Quick angle adjustment / Wheel DOWN: Precise angle adjustment
Firing Mode - Camera Angle  - ALT - Free look
Firing - Mouse Left Click 

New Weapon: M79

https://preview.redd.it/mhchxynh7yv71.png?width=1920&format=png&auto=webp&s=109c3632686394c4d5ca6b9e756a23d4f4c1ee4f

Our new M79 is a smoke grenade launcher that was created to provide quick smoke cover on longer ranges. Blind your enemies, cover your downed teammate or make a grand escape from a losing battle!

  • Weapon slot: Pistol slot
  • Cannot be used in a vehicle's driver's seat.
  • New ammo type: 40mm Smoke Grenade
  • Once it hits an object that's more than 10m far away, the projectile will release the first smoke effect followed by a second one a few seconds later.
  • Once it hits an object that's less than 10m far away but fails to explode on impact, only the second smoke effect will be released after 3 seconds.
  • Weight: 14
  • Max stack size: 5
  • World spawns in stacks of 1 to 3.
  • World spawns in stacks of 2 to 3 along with the M79.
  • Available Modes
  • Normal Matches
  • Custom Matches
  • Custom Match Sandbox Mode
  • Will not be available in Training Mode to prevent other players from getting interfered by the smoke effect. However, we will consider adding it in later updates.Spawn Location
  • World spawn
  • Damage to enemies: 0
  • Max firing range: 400m
  • Reloading speed: 3.5 - 4 seconds

New Feature: DBNO Swimming

To improve the survivability of players inside water, we are now supporting DBNO Swimming.

Previously a player who enters DBNO while in the water would skip DBNO and instantly die. This made any deep water a hazardous area to traverse. Now a player will instead enter Swimming DBNO, a slow swimming state which gives the player a chance to reach the shore and be revived by teammates. Hopefully, you'll feel more confident next time you get into a Boat or swim across that river!

  • DBNO Players can swim for at half of the normal speed.
  • The air a player has in their lungs is not reset when entering DBNO, so a player who was drowning will continue to drown in DBNO.
  • In DBNO a player is constantly losing HP. combined with drowning HP loss this means that a DBNO player will die within 10 seconds underwater.
  • Reviving underwater is impossible, and any ongoing revive is canceled when either player goes underwater or moves around too much.
  • It is possible to revive a swimming DBNO player while floating on the water.

World

https://preview.redd.it/fe32lpnz7yv71.jpg?width=1920&format=pjpg&auto=webp&s=124e6f44be11c66db3087ec4f53c2bdf83b2acc9

We are proud to introduce the Chicken, a new creature that will hopefully amuse many players during fierce combats in Taego! "Chicken? Why the heck?" you might wonder. The answer to this question is left to your imaginations.

Three different conditions apply:

  • Calm
    • This is the default state and, at the same time, the most stable emotional state. Calm as a monk, and nothing special.
  • Fear
    • The Chickens fly, not, run for their lives in the following situations.
      • When hearing
  • Death
    • Sadly, there's an end to everything. Taego's amuser also passes away once hit. They take damages from guns and grenades, then turn into fried chicken upon death. Sorry, a bad joke, they go to where we all go.

Custom Match 

Five new Taego areas have been added to the Team Deathmatch preset in Custom Matches.

  • Palace
  • Field
  • Market
  • Mountain
  • Shipyard

Arcade Mode

Improvements have been made to Team Deathmatch Taego areas.

  • Market
    • The initial spawn points for both teams have been changed from left/right to top/bottom.
    • The number of spawn points that lead to the roof has been reduced.
  • Mountain
    • The number of spawn points on the bottom left of the area has been reduced.
    • The distance between the remaining spawn points has been adjusted to within 30m.

Ranked Mode

Based on community feedback, we have adjusted the Taego and Paramo rulesets and spawn tables to better suit the Ranked play experience.

Taego

  • Adjusted the Blue Zone to better fit the 8km size map.
  • The following features will not be supported:
    • Emergency Landing
    • Emergency Pickup
    • Comeback BR
    • Secret Room
    • Error Space
  • The following items will not be supported:
    • Emergency Pickup
    • Self-AED
    • Secret Room Key
    • M79
    • Mortar
    • C4
    • Blue Zone Grenade
    • Spike Trap

Paramo

  • The size of each Blue Zone phase has been reduced and the moving speed has been increased. Therefore, the total playtime has been reduced to 18 minutes from the previous 21 minutes.
  • More items are spawned.
  • The following features will not be supported:
    • Secret Room Key
    • Panzerfaust
    • 8x Scope

Esports - PGC 2021

https://preview.redd.it/b304bcxj8yv71.jpg?width=1920&format=pjpg&auto=webp&s=37636acd3ff696b5e4ddbbbe2d6342e12ce93a21

The Esports menu has been updated for PUBG Global Championship 2021.

  • Overview Tab
    • Shows tournament's live stream and schedule.
    • Explains tournament structure.
    • Explains the Pick'em Challenge and live streaming event.
  • Standings Tab
    • Shows team ranking for each match.

https://preview.redd.it/idmp4oem8yv71.jpg?width=1920&format=pjpg&auto=webp&s=7ed0433a15319fd20146a64ceff281ff70961ec4

The previous in-game Halloween theme has been removed and replaced by the PGC 2021 theme for Normal, Custom, and Ranked Matches. The theme will be applied to the following:

  • Main lobby
  • Plane banner
  • Erangel/Miramar live streaming billboard
  • Erangel/Miramar/Vikendi building graffiti

UI/UX Improvements

Krafton ID in PUBG Lobby (Read More About Krafton ID)

https://preview.redd.it/p0qifdcq8yv71.jpg?width=1920&format=pjpg&auto=webp&s=2af47de61df50533125f56f34fd700e3c05d6fb1

  • We will add a button to the Profile Overview page to link your PUBG account and Krafton ID.
  • With the update, the PUBG account can be linked directly with Krafton ID from the lobby.

    Profile Overview

https://preview.redd.it/crovq0ts8yv71.jpg?width=1920&format=pjpg&auto=webp&s=78809e9a784a8b2c835ec07a3fc366d652250454

Previously, the Career page was used as the profile screen. It was difficult for players to recognize their status at a glance, and it was also challenging to identify which player they were when viewing other players' profiles. That's why we want to provide you with a profile overview where you can see at a glance the current state of yourself and other players. Here, you can show off your fashion sense and skin!

  • You can check the summary of your current season stats in "Career" → "Overview".
  • You can check the last played match mode, team mode, and season summary information at the time of the current season.
  • Current survival level, last killed weapon mastery information, and last obtained medal information is displayed.
  • The summary of the player's season stats will be visible in other players' profiles. 
  • Previous records, adding friends, and inviting teams are possible in the same way as in the previous record profile.
  • You can edit emblems, nameplates, character poses, and medals.
  • It may take some time after a match for the stats to be reflected.

QoL Improvements 

Dynamic Blue Zone Message

The Dynamic Blue Zone function operates according to the number of survivors per phase in certain maps. A guiding message will be displayed so that players can be aware of it.

  • Maps: Sanhok, Karakin
  • Dynamic Bluezone Activation Conditions
    • 2nd Phase: Activated when there are less than 30 survivors
    • 3rd Phase: Activated when there are less than 18 survivors
    • 4th Phase: Activated when there are less than 10 survivors
    • 5th Phase: Activated when there are less than 3 survivors
    • 6th Phase: Activated when there are less than 3 survivors
  • The following message will be displayed
    • The Blue Zone delay has been reduced because of the decreased survivor count.

Paramo Minimap Improvement on Unplayable Areas

Improved the display of the minimap to better understand unplayable areas on the Paramo map.

Settings

Improved the quality in dark areas by reflecting HBAO+ in DirectX 12 options.

Store 

  • Changed the navigation path of the Move button on the pop-up window when a Nameplate is purchased.
  • The body message of the pop-up window has been changed accordingly.
  • The main image for single items will now be shown as well.
  • Purchased items will now be sent to the very end of the catalog.
  • However, items that can be repurchased will not be moved.
  • A wall background has been added to Spray item previews.

Survivor Pass Update 

Survivor Pass: CRAZY NIGHT ends with this update on:

PC

  • PDT: November 2 2021, 6 PM
  • CET: November 3 2021, 3 AM
  • KST: November 3 2021, 11 AM

    Make sure to grab the rewards before the end date!

Another important note: A new Survivor Pass won't be released until March 2022... but to make up for the long wait, we'll be bringing updates in the following months on some big and fun in-game events coming your way!

Your Shop 

Your Shop is back! It will be available during the following period:

  • PST: November 23 2021, 6 PM - December 15 2021, 7 AM
  • CET: November 24 2021, 3 AM - December 15 2021, 4 PM
  • KST: November 24 2021, 11 AM - December 16 2021, 12 AM

Items & Skins 

The updates on new items and skins will now be provided in a separate announcement starting November. Therefore, this section will no longer be included in the future Patch Notes.

※ Sales period is subject to change.

  • WSUS Update
  • Sales Period:
    • PDT/PST: November 2 2021, 7 PM - February 27 2022, 6 PM
    • CET: November 3 2021, 3 AM - February 28 2022, 3 AM
    • KST: November 3 2021, 11 AM - February 28 2022, 11 AM 
  • Singles' Day

https://preview.redd.it/xq1wpx779yv71.jpg?width=1920&format=pjpg&auto=webp&s=b791b383e16fd70f33fd325928c382570efd0a4a

Sales Period:

  • PST: November 9 2021, 6 PM - December 7 2021, 6 PM
  • CET: November 10 2021, 3 AM - December 8 2021, 3 AM
  • KST: November 10 2021, 11 AM - December 8 2021, 11 AM
  • PGC 2021

https://preview.redd.it/yn67jci99yv71.jpg?width=1920&format=pjpg&auto=webp&s=339d93eccdcd403778a3ccfe6d9637d772ab15b9

  • Sales Period:
  • PST: November 11 2021, 6 PM - December 18 2021, 1 AM
  • CET: November 12 2021, 3 AM - December 18 2021, 10 AM
  • KST: November 12 2021, 11 AM - December 18 2021, 6 PM

  • GODV

https://preview.redd.it/jszpc3fb9yv71.jpg?width=1920&format=pjpg&auto=webp&s=cff291b8c96e1b269dda065a14079a049fa97720

Sales Period:

  • PST: November 23 2021, 6 PM - February 15 2022, 6 PM
  • CET: November 24 2021, 3 AM - February 16 2022, 3 AM
  • KST: November 24 2021, 11 AM - February 16 2022, 11 AM
     Sales Period:PST: November 23 2021, 6 PM - February 15 2022, 6 PM
  • Black Friday

https://preview.redd.it/jn9osynd9yv71.png?width=1920&format=png&auto=webp&s=cd70af0f7b32e6d3aba973377f8a44e3c135697d

Sales Period:

  • PST: November 23 2021, 6 PM - December 30 2021, 6 PM
  • CET: November 24 2021, 3 AM - December 31 2021, 3 AM
  • KST: November 24 2021, 11 AM - December 31 2021, 11 AM

Bug Fixes

Gameplay

  • Fixed the crash issue when pressing Alt+Tab in full screen after selecting the DX12 option in Settings.
  • Fixed the issue of being unable to put down a DBNOed player after closing a door of a building.
  • Fixed the issue of being unable to carry or put down a DBNOed enemy who has disconnected from the game.
  • Fixed the issue of being unable to revive a DBNOed teammate who has disconnected from the game.
  • Fixed the issue of being unable to scroll back up in the inventory of a dead player.
  • Fixed the issue of the center dot of a player's crosshair not disappearing when switching to Freecam View in Observer Mode.
  • Fixed the issue of being unable to see the team list on the world map when a player goes through certain steps.
  • Fixed the issue of being able to shoot in the driver's seat if a player goes through certain steps.
  • Fixed the issue of a normal kill message popping up instead of a teamkill message when a teammate kills a DBNOed teammate.
  • Fixed the issue of Sticky Bombs and C4s being attachable to a player riding a vehicle.
  • Fixed the issue of backseat passengers of the Motor Glider receiving damage when the driver is shooting to the front with a Skorpion.
  • Fixed the volume issue of Panzerfausts and grenades not being affected even when the gameplay volume is lowered.

World

  • Fixed general bugs in Erangel and Paramo.

UI

  • Fixed the perspective issue of TPP changing to FPP when an additional player joins a Solo/Duo party and changes the mode to Squad mode.
  • Fixed the issue of AUG being shown as "AUG_A3" in the Weapons filter menu of the Customize tab.
  • Fixed the awkward transition issue when moving from Overview to Stats in the Career tab.
  • Fixed the issue of the level and BATTLESTAT symbol overlapping each other on Progressive item icons in the Obtained Weapons window.

Items & Skins

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed the clipping issue when female character equips Floptop Hoodie with Hindsight Shirt, Golf Polo Shirt, or Dress Shirt and Tie.
  • Fixed the transparent ankle issue when equipping Dinoland Mascot Suit with Moon Seeker Boots.
  • Fixed the clipping issue when female character equips Colorwave Cardigan with a short sleeve/sleeveless top.
  • Fixed the glove clipping issue when equipping Midnight Equalizer Jacket with Skullface Stunt Gloves.
  • Fixed the clipping issue when female character equips JENNIE's BLACKPINK Leggings with PGI.S Tactical Pants.
  • Fixed the transparent waist issue when female character equips specific tops with bottoms.
  • Fixed the clipping issue when female character equips Cheerleader Top with Floptop Hoodie.
External link →
over 2 years ago - /u/PUBG_Sheepy - Direct link

https://preview.redd.it/dhsftsbs6yv71.jpg?width=1920&format=pjpg&auto=webp&s=a782f592684b74f93ff52a34d7149955de367e6d

New Weapon: Mortar

https://preview.redd.it/2efujyjv6yv71.jpg?width=1920&format=pjpg&auto=webp&s=a529fd4380f5169b46e1ad011880aa8b7f95b1c2

  • Once looted, it takes up a primary slot.
  • Deployment
  • It can only be deployed on flat surfaces.
    • It cannot be deployed on cement, iron, concrete, water, or wooden floors, or inside buildings.
    • Left-click to deploy the Mortar.
    • Press the "F" key to cancel deployment.
  • Requires three seconds for deployment.
  • Firing
  • The character crouches automatically once the firing mode gets activated.
  • The character cannot move until the firing mode gets released.
  • Player must have ammo in the inventory to fire.
  • There is a one-second delay between fires.
  • Modes
  • Normal Match
  • Custom Match
  • Custom Match Sandbox Mode
  • Not included in Ranked Season 14
  • Spawn 
  • Mortar and ammo both spawn inside buildings.
    • Does not spawn in Supply Crates or Secret Rooms.
  • It can shoot between 121m to 700m in distance.
  • Controls
Status Action
Deploy Mode - Enter corresponding weapon slot button
Cancel Deploy Mode - Enter corresponding weapon slot button- Change to another weapon 
Deployment Move to an eligible deployment surface in Deploy Mode and- "Left Click" - Firing button.
Cancel Deployment  "F" Key
Firing Mode When near Mortar- "F" Key
Cancel Firing Mode When in Firing Mode- "F" Key
Firing Mode - Adjusting Barrel - Left/Right Adjustment - Mouse Left/Right- Up/Down Adjustment  - Up- W: Quick angle adjustment / Wheel UP: Precise angle adjustment - Down- S: Quick angle adjustment / Wheel DOWN: Precise angle adjustment
Firing Mode - Camera Angle  - ALT - Free look
Firing - Mouse Left Click 

New Weapon: M79

https://preview.redd.it/mhchxynh7yv71.png?width=1920&format=png&auto=webp&s=109c3632686394c4d5ca6b9e756a23d4f4c1ee4f

Our new M79 is a smoke grenade launcher that was created to provide quick smoke cover on longer ranges. Blind your enemies, cover your downed teammate or make a grand escape from a losing battle!

  • Weapon slot: Pistol slot
  • Cannot be used in a vehicle's driver's seat.
  • New ammo type: 40mm Smoke Grenade
  • Once it hits an object that's more than 10m far away, the projectile will release the first smoke effect followed by a second one a few seconds later.
  • Once it hits an object that's less than 10m far away but fails to explode on impact, only the second smoke effect will be released after 3 seconds.
  • Weight: 14
  • Max stack size: 5
  • World spawns in stacks of 1 to 3.
  • World spawns in stacks of 2 to 3 along with the M79.
  • Available Modes
  • Normal Matches
  • Custom Matches
  • Custom Match Sandbox Mode
  • Will not be available in Training Mode to prevent other players from getting interfered by the smoke effect. However, we will consider adding it in later updates.Spawn Location
  • World spawn
  • Damage to enemies: 0
  • Max firing range: 400m
  • Reloading speed: 3.5 - 4 seconds

New Feature: DBNO Swimming

To improve the survivability of players inside water, we are now supporting DBNO Swimming.

Previously a player who enters DBNO while in the water would skip DBNO and instantly die. This made any deep water a hazardous area to traverse. Now a player will instead enter Swimming DBNO, a slow swimming state which gives the player a chance to reach the shore and be revived by teammates. Hopefully, you'll feel more confident next time you get into a Boat or swim across that river!

  • DBNO Players can swim for at half of the normal speed.
  • The air a player has in their lungs is not reset when entering DBNO, so a player who was drowning will continue to drown in DBNO.
  • In DBNO a player is constantly losing HP. combined with drowning HP loss this means that a DBNO player will die within 10 seconds underwater.
  • Reviving underwater is impossible, and any ongoing revive is canceled when either player goes underwater or moves around too much.
  • It is possible to revive a swimming DBNO player while floating on the water.

World

https://preview.redd.it/fe32lpnz7yv71.jpg?width=1920&format=pjpg&auto=webp&s=124e6f44be11c66db3087ec4f53c2bdf83b2acc9

We are proud to introduce the Chicken, a new creature that will hopefully amuse many players during fierce combats in Taego! "Chicken? Why the heck?" you might wonder. The answer to this question is left to your imaginations.

Three different conditions apply:

  • Calm
    • This is the default state and, at the same time, the most stable emotional state. Calm as a monk, and nothing special.
  • Fear
    • The Chickens fly, not, run for their lives in the following situations.
      • When hearing
  • Death
    • Sadly, there's an end to everything. Taego's amuser also passes away once hit. They take damages from guns and grenades, then turn into fried chicken upon death. Sorry, a bad joke, they go to where we all go.

Custom Match 

Five new Taego areas have been added to the Team Deathmatch preset in Custom Matches.

  • Palace
  • Field
  • Market
  • Mountain
  • Shipyard

Arcade Mode

Improvements have been made to Team Deathmatch Taego areas.

  • Market
    • The initial spawn points for both teams have been changed from left/right to top/bottom.
    • The number of spawn points that lead to the roof has been reduced.
  • Mountain
    • The number of spawn points on the bottom left of the area has been reduced.
    • The distance between the remaining spawn points has been adjusted to within 30m.

Ranked Mode

Based on community feedback, we have adjusted the Taego and Paramo rulesets and spawn tables to better suit the Ranked play experience.

Taego

  • Adjusted the Blue Zone to better fit the 8km size map.
  • The following features will not be supported:
    • Emergency Landing
    • Emergency Pickup
    • Comeback BR
    • Secret Room
    • Error Space
  • The following items will not be supported:
    • Emergency Pickup
    • Self-AED
    • Secret Room Key
    • M79
    • Mortar
    • C4
    • Blue Zone Grenade
    • Spike Trap

Paramo

  • The size of each Blue Zone phase has been reduced and the moving speed has been increased. Therefore, the total playtime has been reduced to 18 minutes from the previous 21 minutes.
  • More items are spawned.
  • The following features will not be supported:
    • Secret Room Key
    • Panzerfaust
    • 8x Scope

Esports - PGC 2021

https://preview.redd.it/b304bcxj8yv71.jpg?width=1920&format=pjpg&auto=webp&s=37636acd3ff696b5e4ddbbbe2d6342e12ce93a21

The Esports menu has been updated for PUBG Global Championship 2021.

  • Overview Tab
    • Shows tournament's live stream and schedule.
    • Explains tournament structure.
    • Explains the Pick'em Challenge and live streaming event.
  • Standings Tab
    • Shows team ranking for each match.

https://preview.redd.it/idmp4oem8yv71.jpg?width=1920&format=pjpg&auto=webp&s=7ed0433a15319fd20146a64ceff281ff70961ec4

The previous in-game Halloween theme has been removed and replaced by the PGC 2021 theme for Normal, Custom, and Ranked Matches. The theme will be applied to the following:

  • Main lobby
  • Plane banner
  • Erangel/Miramar live streaming billboard
  • Erangel/Miramar/Vikendi building graffiti

UI/UX Improvements

Krafton ID in PUBG Lobby (Read More About Krafton ID)

https://preview.redd.it/p0qifdcq8yv71.jpg?width=1920&format=pjpg&auto=webp&s=2af47de61df50533125f56f34fd700e3c05d6fb1

  • We will add a button to the Profile Overview page to link your PUBG account and Krafton ID.
  • With the update, the PUBG account can be linked directly with Krafton ID from the lobby.

    Profile Overview

https://preview.redd.it/crovq0ts8yv71.jpg?width=1920&format=pjpg&auto=webp&s=78809e9a784a8b2c835ec07a3fc366d652250454

Previously, the Career page was used as the profile screen. It was difficult for players to recognize their status at a glance, and it was also challenging to identify which player they were when viewing other players' profiles. That's why we want to provide you with a profile overview where you can see at a glance the current state of yourself and other players. Here, you can show off your fashion sense and skin!

  • You can check the summary of your current season stats in "Career" → "Overview".
  • You can check the last played match mode, team mode, and season summary information at the time of the current season.
  • Current survival level, last killed weapon mastery information, and last obtained medal information is displayed.
  • The summary of the player's season stats will be visible in other players' profiles. 
  • Previous records, adding friends, and inviting teams are possible in the same way as in the previous record profile.
  • You can edit emblems, nameplates, character poses, and medals.
  • It may take some time after a match for the stats to be reflected.

QoL Improvements 

Dynamic Blue Zone Message

The Dynamic Blue Zone function operates according to the number of survivors per phase in certain maps. A guiding message will be displayed so that players can be aware of it.

  • Maps: Sanhok, Karakin
  • Dynamic Bluezone Activation Conditions
    • 2nd Phase: Activated when there are less than 30 survivors
    • 3rd Phase: Activated when there are less than 18 survivors
    • 4th Phase: Activated when there are less than 10 survivors
    • 5th Phase: Activated when there are less than 3 survivors
    • 6th Phase: Activated when there are less than 3 survivors
  • The following message will be displayed
    • The Blue Zone delay has been reduced because of the decreased survivor count.

Paramo Minimap Improvement on Unplayable Areas

Improved the display of the minimap to better understand unplayable areas on the Paramo map.

Settings

Improved the quality in dark areas by reflecting HBAO+ in DirectX 12 options.

Store 

  • Changed the navigation path of the Move button on the pop-up window when a Nameplate is purchased.
  • The body message of the pop-up window has been changed accordingly.
  • The main image for single items will now be shown as well.
  • Purchased items will now be sent to the very end of the catalog.
  • However, items that can be repurchased will not be moved.
  • A wall background has been added to Spray item previews.

Survivor Pass Update 

Survivor Pass: CRAZY NIGHT ends with this update on:

PC

  • PDT: November 2 2021, 6 PM
  • CET: November 3 2021, 3 AM
  • KST: November 3 2021, 11 AM

    Make sure to grab the rewards before the end date!

Another important note: A new Survivor Pass won't be released until March 2022... but to make up for the long wait, we'll be bringing updates in the following months on some big and fun in-game events coming your way!

Your Shop 

Your Shop is back! It will be available during the following period:

  • PST: November 23 2021, 6 PM - December 15 2021, 7 AM
  • CET: November 24 2021, 3 AM - December 15 2021, 4 PM
  • KST: November 24 2021, 11 AM - December 16 2021, 12 AM

Items & Skins 

The updates on new items and skins will now be provided in a separate announcement starting November. Therefore, this section will no longer be included in the future Patch Notes.

※ Sales period is subject to change.

  • WSUS Update
  • Sales Period:
    • PDT/PST: November 2 2021, 7 PM - February 27 2022, 6 PM
    • CET: November 3 2021, 3 AM - February 28 2022, 3 AM
    • KST: November 3 2021, 11 AM - February 28 2022, 11 AM 
  • Singles' Day

https://preview.redd.it/xq1wpx779yv71.jpg?width=1920&format=pjpg&auto=webp&s=b791b383e16fd70f33fd325928c382570efd0a4a

Sales Period:

  • PST: November 9 2021, 6 PM - December 7 2021, 6 PM
  • CET: November 10 2021, 3 AM - December 8 2021, 3 AM
  • KST: November 10 2021, 11 AM - December 8 2021, 11 AM
  • PGC 2021

https://preview.redd.it/yn67jci99yv71.jpg?width=1920&format=pjpg&auto=webp&s=339d93eccdcd403778a3ccfe6d9637d772ab15b9

  • Sales Period:
  • PST: November 11 2021, 6 PM - December 18 2021, 1 AM
  • CET: November 12 2021, 3 AM - December 18 2021, 10 AM
  • KST: November 12 2021, 11 AM - December 18 2021, 6 PM

  • GODV

https://preview.redd.it/jszpc3fb9yv71.jpg?width=1920&format=pjpg&auto=webp&s=cff291b8c96e1b269dda065a14079a049fa97720

Sales Period:

  • PST: November 23 2021, 6 PM - February 15 2022, 6 PM
  • CET: November 24 2021, 3 AM - February 16 2022, 3 AM
  • KST: November 24 2021, 11 AM - February 16 2022, 11 AM
     Sales Period:PST: November 23 2021, 6 PM - February 15 2022, 6 PM
  • Black Friday

https://preview.redd.it/jn9osynd9yv71.png?width=1920&format=png&auto=webp&s=cd70af0f7b32e6d3aba973377f8a44e3c135697d

Sales Period:

  • PST: November 23 2021, 6 PM - December 30 2021, 6 PM
  • CET: November 24 2021, 3 AM - December 31 2021, 3 AM
  • KST: November 24 2021, 11 AM - December 31 2021, 11 AM

Bug Fixes

Gameplay

  • Fixed the crash issue when pressing Alt+Tab in full screen after selecting the DX12 option in Settings.
  • Fixed the issue of being unable to put down a DBNOed player after closing a door of a building.
  • Fixed the issue of being unable to carry or put down a DBNOed enemy who has disconnected from the game.
  • Fixed the issue of being unable to revive a DBNOed teammate who has disconnected from the game.
  • Fixed the issue of being unable to scroll back up in the inventory of a dead player.
  • Fixed the issue of the center dot of a player's crosshair not disappearing when switching to Freecam View in Observer Mode.
  • Fixed the issue of being unable to see the team list on the world map when a player goes through certain steps.
  • Fixed the issue of being able to shoot in the driver's seat if a player goes through certain steps.
  • Fixed the issue of a normal kill message popping up instead of a teamkill message when a teammate kills a DBNOed teammate.
  • Fixed the issue of Sticky Bombs and C4s being attachable to a player riding a vehicle.
  • Fixed the issue of backseat passengers of the Motor Glider receiving damage when the driver is shooting to the front with a Skorpion.
  • Fixed the volume issue of Panzerfausts and grenades not being affected even when the gameplay volume is lowered.

World

  • Fixed general bugs in Erangel and Paramo.

UI

  • Fixed the perspective issue of TPP changing to FPP when an additional player joins a Solo/Duo party and changes the mode to Squad mode.
  • Fixed the issue of AUG being shown as "AUG_A3" in the Weapons filter menu of the Customize tab.
  • Fixed the awkward transition issue when moving from Overview to Stats in the Career tab.
  • Fixed the issue of the level and BATTLESTAT symbol overlapping each other on Progressive item icons in the Obtained Weapons window.

Items & Skins

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed the clipping issue when female character equips Floptop Hoodie with Hindsight Shirt, Golf Polo Shirt, or Dress Shirt and Tie.
  • Fixed the transparent ankle issue when equipping Dinoland Mascot Suit with Moon Seeker Boots.
  • Fixed the clipping issue when female character equips Colorwave Cardigan with a short sleeve/sleeveless top.
  • Fixed the glove clipping issue when equipping Midnight Equalizer Jacket with Skullface Stunt Gloves.
  • Fixed the clipping issue when female character equips JENNIE's BLACKPINK Leggings with PGI.S Tactical Pants.
  • Fixed the transparent waist issue when female character equips specific tops with bottoms.
  • Fixed the clipping issue when female character equips Cheerleader Top with Floptop Hoodie.
External link →
over 2 years ago - /u/SteveTheHappyWhale - Direct link

Originally posted by KalbFleisch999

Im pretty sure making a mortar kill will require skill and above all COORDINATION (spotter+mortar) i played SQUAD (milsim game) and oh boy is it hard to hit accurate mortars!

That's right. Effectively using the mortar will require practise and good coordination between the team. Since you are going to want to shoot them from behind cover, having a teammate spot and mark the enemy location for you will be a great benefit to quickly executing a shot.

over 2 years ago - /u/DanBennett - Direct link

Originally posted by bukaczysko

sooo... Lynx still has 5 bullets instead of 10? (patch 13.2)

over 2 years ago - /u/SteveTheHappyWhale - Direct link

Originally posted by CountClais

Is the mortar coming to the training server/map? Also, any idea on whether or not binoculars are coming so you can spot rounds for your teammate? Perhaps on the pistol slot? It'd be sick to be the forward observer for your teammate! I love this new addition!

Hey, I'll check about the training map. No info to share about binoculars im affraid.

over 2 years ago - /u/SteveTheHappyWhale - Direct link

Originally posted by TheZek42

So I've tried the mortar. It's an interesting addition, but a lot of practice will be needed to be able to instinctively use it. I've found it once in about three or four matches on Taego, and it only had a single round. In real life, artillery is fired and adjusted to be on target, so one round isn't nearly enough ammo to be able to use it effectively in battle, seeing as how it needs to be fired, observed, adjusted, and fired again to even remotely be near the target.

It should definitely drop with two or three rounds, and some should be available as a world spawn, even if it's only one round.

Thanks for the feedback Zek! Getting used to using the mortar will definitely take some time. I personally like that. An added option to deal damage or surpress enemies from the safety of cover that takes time to master and is not used to perfection on day one by most players.

We are monitoring all the feedback and if the feedback about something turns out to be more or less unanimous on a global scale then the team will make adjustments / changes to reflect on that.