Hopefully they listen to some of the other supporter feedback from early Alpha. Some highly relevant changes could be made (e.g. weapon collision detection around player models).
Hopefully they listen to some of the other supporter feedback from early Alpha. Some highly relevant changes could be made (e.g. weapon collision detection around player models).
Granted!
Ohhh, they added a third aiming mod, i did not expected that, we talked about it on discord, but they never really commented. Nice.
BTW PVP is a good addition but PVE needs far more love at the moment
Don't worry, PvE is receiving far, far more love — we just want to wait a bit further before showcasing it ;)
And yup, we're always listening!
Nice to see the more team oriented non call of duty style modes. Don't really think they should have team deathmatch but whatever. If anything an 1 life elimination mode would be better.
A one-life elimination mode doesn't really encourage usage of less-lethal equipment, though! It's more a pew pew and you die thing. We wanted to make tactical play, LL weapons and arresting more relevant as it's what makes the gameplay unique and different from other games. In Tug of War, for example, arresting another player is far better than killing them as they don't respawn until freed, which pretty much makes it a one-life thing.