I have a message from TOC
P.s. Am I the first to find it? No, because I can't find anything online
External link →I have a message from TOC
P.s. Am I the first to find it? No, because I can't find anything online
External link →Devs could definitely argue it is for optimization, rendering every round and the spring may be difficult.
They could go the "Counter Strike route" (probably other games as well) and just make it a flat texture that doesn't update, but that would probably bug people more than just a regular opaque magazine (which is possible, just uncommon).
Maybe a flat texture that does update may work well? But that may look terrible from certain angles.
We actually had a prototype for it in UE4 but ran into issues where the transparent mag wouldn’t render very nicely. Lots of ghosting and funny normals.
No idea how Sandstorm did it but if we can dedicate some spare time to make it look good at all times, we’d add it. Nothing is impossible, it just takes time and obviously we’d also have to create some very specific code to show the bullets disappearing from the mag as it’s spent.
Definitely not lazy, but takes engineering time away from other tasks too.
Maybe they both bought the same asset lmao
All of our guns (especially since EA) have been made internally and we’ve been remaking old models too, we had a few marketplace assets like the launchers but those will also be changed up pretty soon.