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Attention Officers,

Welcome to the 79th edition of our Ready or Not Development Briefing, October 25th, 2024!

This week we’ll be covering the short-term delay of DLC #2 along with a visual preview of the new levels and some features that will be included with its release.

DLC #2 is now expected to release during the Winter time frame instead of Autumn.

The timeline shift for DLC #1 ultimately ended up affecting DLC #2’s timeline, an effect which was amplified by the number of features we are aiming to include in the DLC #2 release.

In this dev briefing we're showing 3 previously unannounced DLC #2 levels, and feature prototypes that are continuations (with a few bonuses!) from the Vol. 78 dev briefing: Suspect Squad Behavior, Suspect Loadouts, SWAT Visual Identification, improvements allowing multiple headgear/facewear gear to be worn at once, and updated NVG overlays.

Note: These development briefings serve to keep you in the loop about parts of our ongoing support for Ready or Not, however the briefings do not encompass everything that we’re working on at a given moment. Please keep in mind that the content in our development briefings may still be a work in progress and subject to change.

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Read the full briefing here: https://store.steampowered.com/news/app/1144200/view/4520017023194709122?

External link →
2 days ago - /u/Gruntr - Direct link

Originally posted by exposarts

Since the game is now ue5 im hoping we get more animation improvements that you guys talked about way back. Allowing for multiple head gear is huge! I would also like the ability to equip both a flashlight and ir/laser on my guns.

This is planned, we just ran out of dev time to hit it this update. :)

2 days ago - /u/Gruntr - Direct link

Originally posted by EpiphanySaya

With less content than 6 yrs ago? No need to lie just because you’re upset about having to spend $120 on this lmao, yet call $10 for dlc too expensive. Nice logic. Sure it would be nice for them to add steam workshop and return the older maps that were removed for no reason. But you should move on to other games as you call these devs terrible yet it’s the only game you play, ironic. I’m sure you would have a jolly time getting aimbotted by ai in arma, insurgency, and tarkov with no room for error.

Unfortunately the ai now are too easy and are nerfed compared to 1.0 launch because of people like you who rush and treat the game like cod. I agree that they could use improved animations but this game use to be the most hardcore and difficult tactical shooter out there now you can run around the map tapping heads and not die if your aim isnt completely dogshit

Regarding your last point we actually have something coming to address this. ;)