The different helmets are purely aesthetic, the same goes for anything cosmetic.
The different helmets are purely aesthetic, the same goes for anything cosmetic.
What’s it like developing the game?
Extremely rewarding. I’m lucky to work with so many talented devs and build a company and game worthy of recognition. However, it’s also very challenging because building a company and working on an already released title is not an easy task :) wouldn’t have it any other way though. Very grateful.