over 4 years ago - VOID Interactive - Direct link

Transcript (by Youtube)


3s Void interactive has been busy since
5s their previous trailer working hard on
8s ready or not with much more left to go
11s before release refining features
13s building more locations and crafting the
16s campaign and its story during this
20s period the team has developed an alpha
22s build for the supporters to play and
24s test while main development continues
27s forward one of the primary reasons to
30s get the game in supporters hands at this
32s time is to give confirmation of a
34s tangible product another is to collect
37s solid player feedback from a broad scope
40s of dedicated gamers which will be
42s integral to improving the experience the
45s Alpha allows void interactive to
47s solidify the features and systems it has
49s developed up to this point during the
52s creation of ready or not thanks to the
56s successful presale campaign from both
58s standard edition and supporter edition
61s sales every bet has helped void
63s interactive to increase its development
65s speed on the game with over 66 countries
69s around our world contributing to the
71s campaign void is honored by the diverse
74s and passionate community surrounding the
76s game during this campaign void
79s interactive has listened to the
81s community's requests for changes to the
83s supporter Edition and after review it
86s was clear that the deal must be sweeter
89s this included a successful mousepad
92s campaign and the added inclusion of our
94s first expansion pack a name in the
96s game's credits and a copy of the game's
99s original soundtrack the Alpha for ready
102s or not is a time for supporters to get
104s their hands on the game early in its
106s development this build
108s while not representative of the final
110s release is a taste of the game that we
113s want players to test feel break explore
117s and give solid feedback on void views
120s this as an important process to refine
122s the final
123s and will shape the rest of the games
125s development every bit helps as it's
129s becoming more broadly aware game
131s development is an extremely difficult
133s and complex process that requires
136s rigorous testing vast amounts of
138s patience and some understanding
140s externally during this period an NDA has
144s been placed on the Alpha for its full
146s duration for two reasons firstly void
150s does not want footage of the in
151s development system shown to the public
153s as it doesn't hold up to the standards
155s held internally at the moment that will
158s be reached once the game has hit full
159s release the second reason is that void
162s would prefer a more focused feedback
164s discussion to be amongst those who
166s purchase the supporter Edition and play
169s the game while we would all like to
171s celebrate each milestone publicly and
173s talk about and show the game we can't
176s get ahead of ourselves in this journey
178s forward void would be gracious to all
181s that follow this request until the
183s public beta with that said void
187s interactive is extremely humbled by the
189s amount of feedback praised and critiques
192s given by the general public content
194s creators media and fans of ready or not