Yeah, the animations still look a bit rough compared to the meticulously done mocap from clean house. I’d say it’s mainly the entire squad moving at the exact same time which makes it look like half life 1998
Yeah, the animations still look a bit rough compared to the meticulously done mocap from clean house. I’d say it’s mainly the entire squad moving at the exact same time which makes it look like half life 1998
Clean house was also a purpose-built level with one goal in mind. Our SWAT have to work under all levels, all doors, all conditions, including modded maps too! So while (right now) they may not appear as smooth as the ones in MW, we're building a great framework for them to look much more lifelike in the future :)
The only thing we need now is contextual yelling. I hate telling a wall to put it's hands up instead of telling a suspect to come out of the room he's hiding in.
This is in ;)