When I create a new game with a custom Ideology I am greeted with this game-breaking bug every time. I am playing vanilla, no mods, just Royalty and Ideology. (Preset Ideologies work fine, custom is bugged.)
The issue makes it so I cannot right-click to perform any function in the game; prioritizing tasks for colonists, force equipping gear to colonists, etc.
Here is the log created every time I right-click....
Root level exception in OnGUI(): System.InvalidOperationException: Sequence contains no matching element
at System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00011] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at RimWorld.RitualBehaviorWorker_Conversion.CanStartRitualNow (Verse.TargetInfo target, RimWorld.Precept_Ritual ritual, Verse.Pawn selectedPawn, System.Collections.Generic.Dictionary`2[TKey,TValue] forcedForRole) [0x0000b] in <69bb6e66186e424eb26bbf02d65f9e35>:0
at Verse.Thing+d__144.MoveNext () [0x0015e] in <69bb6e66186e424eb26bbf02d65f9e35>:0
at Verse.ThingWithComps+d__40.MoveNext () [0x00078] in <69bb6e66186e424eb26bbf02d65f9e35>:0
at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1[T] opts) [0x042f2] in <69bb6e66186e424eb26bbf02d65f9e35>:0
at RimWorld.FloatMenuMakerMap.ChoicesAtFor (UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Boolean suppressAutoTakeableGoto) [0x000a5] in <69bb6e66186e424eb26bbf02d65f9e35>:0
at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn pawn) [0x000a1] in <69bb6e66186e424eb26bbf02d65f9e35>:0
at RimWorld.Selector.HandleMapClicks () [0x000a9] in <69bb6e66186e424eb26bbf02d65f9e35>:0
at RimWorld.Selector.SelectorOnGUI () [0x00000] in <69bb6e66186e424eb26bbf02d65f9e35>:0
at RimWorld.MapInterface.HandleLowPriorityInput () [0x0000f] in <69bb6e66186e424eb26bbf02d65f9e35>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x000dd] in <69bb6e66186e424eb26bbf02d65f9e35>:0
at Verse.Root.OnGUI () [0x0003d] in <69bb6e66186e424eb26bbf02d65f9e35>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Root:OnGUI ()
Hopefully this bug is fixed relatively quickly, it put me off the game when I spent 30 minutes creating my colony for it to break at the start.
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