Rimworld Dev Tracker


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Latest Patch Notes1.0 technical update brings multi-version mod support (10 months ago)

Yesterday


Originally posted by DonkeyCongas

I understand that, but presumably there's some reason behind making insect meat that way. I'm wondering if it's mechanical or just 'insects are gross' or something else

Want to decouple the insect balancing from the food economy balancing.

If insects represent an injection of food, it messes up the food economy in a really unstable and unpredictable way. Insect meat isn't something you obtain through specific allocation of effort, it just happens as a side effect of an infestation which you have no control over.

It's also thematic to make it gross, and makes it interesting if you have to eat it anyway.

11 Nov


09 Nov


26 Oct


such a legendary work....

Comment
26 days ago - /u/TynanSylvester on Reddit - Thread - Direct

Eh. I've seen worse in the MOMA.

20 Oct


16 Oct


At some moment in early 2013 I needed art for an animal for this game I was making. So I opened up Photoshop. It was a western-themed game, so I traced out this buffalo-looking thing.

I'll call it... muffalo. I thought. Sounds stupid. Just a temp name. It amuses me, at least.

I made the body. But buffalo heads are kind of complicated. So I just used the Photoshop oval tool to make an oval and shaped the chin a bit. The eyes? Half-circles. Because on the Simpsons when someone looks sleepy they shape the eyes like that.

I'll need to get a real artist to do this when I have any money, I thought.

In a final moment of creative flair, I made him blue.

Why not? It'll be fun. Blue.

Now he's on a mug.

Rhino foursome

Comment
about 1 month ago - /u/TynanSylvester on Reddit - Thread - Direct

Originally posted by pollackey

Your reverse psychology won't work on me.

EDIT: Illustration :P

That was a risky click.. whew!

15 Oct


RIMWORLD - Fan Trailer

Comment
about 1 month ago - /u/TynanSylvester on Reddit - Thread - Direct

Love it. Looks like a long-form prestige TV drama with a gigantic ensemble cast.

I'm glad they didn't try to make too specific of a narrative from it.

Rhino foursome

Comment
about 1 month ago - /u/TynanSylvester on Reddit - Thread - Direct

Please nobody art this.

These look cool. We definitely did this in a nearby alternate universe.

There is the question of how you'd make the natural rock/mineable resources look. Since it might be weird if they formed thin horizontal 'walls' where there happens to be a 1-thick layer of graite or whatever. Or it might look fine, depending on how it's arted.

14 Oct


Critical core game bug (performance loss)

Comment
about 1 month ago - /u/TynanSylvester on Reddit - Thread - Direct

I replied on the forum, and info would be great.

13 Oct


Slorp (RimWorld Comics)

Comment
about 1 month ago - /u/TynanSylvester on Reddit - Thread - Direct

Originally posted by daleksdeservevictory

The toughest part of making this one was deciding that the sound effect would be "slorp". Looking back, I should have added an H.

You can support these comics on my Patreon or Ko-Fi. Also, sorry I didn't really post this week. Life.

I did always imagine it as a 'slorph' sound.

12 Oct


08 Oct


Is Rimworld a GPU or CPU heavy game?

Comment
about 1 month ago - /u/TynanSylvester on Reddit - Thread - Direct

Originally posted by Triscy

Any idea what the best CPU for RimWorld would be overall?

I don't know myself, but you'd want one with good single-thread performance.

Is Rimworld a GPU or CPU heavy game?

Comment
about 1 month ago - /u/TynanSylvester on Reddit - Thread - Direct

CPU single-threaded.

07 Oct


02 Oct


Update to 1.0.2408

Post
about 2 months ago - Tynan on Steam - Thread - Direct
I've just pushed a regular player content and localizations update, to version 1.0.2408.

This update doesn't change any code or core content in the game, it only updates player-created names and characters, and translations data.

All save games and mods should be compatible.

Update to 1.0.2408

Post
about 2 months ago - /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/294100/announcements/detail/1591384490852110996]here[/url].

01 Oct


30 Sep


Originally posted by crashingtingler

just an fyi, putting more than 1 explosive item in a tile doesnt increase its destructive capability at all, so 1 antigrain vs a stack of 25 both on single tiles do exactly the same thing

This isn't true, the number of items matters (depending on the item). Unless there's a bug or I'm mis-remembering.

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