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Was there a mechanical reason why insect meat not giving a negative would be overpowered? Or is there some other reason?

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over 4 years ago - /u/TynanSylvester - Direct link

Originally posted by DonkeyCongas

I understand that, but presumably there's some reason behind making insect meat that way. I'm wondering if it's mechanical or just 'insects are gross' or something else

Want to decouple the insect balancing from the food economy balancing.

If insects represent an injection of food, it messes up the food economy in a really unstable and unpredictable way. Insect meat isn't something you obtain through specific allocation of effort, it just happens as a side effect of an infestation which you have no control over.

It's also thematic to make it gross, and makes it interesting if you have to eat it anyway.

over 4 years ago - /u/TynanSylvester - Direct link

Originally posted by SirkovTheWanderer

Tynan,

I'm curious. Now that Rimworld has been fully released for an entire year, what's next for you? Will you continue to code and update the game, similar to the Terraria devs? Or will you take a much deserved break before plying your creativity towards a new project?

Nothing's announced yet :) The FAQ on ludeon.com explains why.