over 5 years ago - /u/TynanSylvester - Direct link

SteamSpy is actually underestimating a bit.

Honestly sometimes it frightens me the amount of human time that has been put into this game... the input/output ratio is insane. Every little design and art choice I made is so scrutinized by such a massive amount of human attention. Even if it's just people playing a video game, the volume of it is kind of awe-inspiring.

I calculated the total playtime. It's about 32,000 person-years spent playing 12 hours a day every day. Since a human life is around 70 years plus some childhood, that's around 450 entire human lifetimes spent playing RimWorld.

If I was just a bit lazier on a few days I could've improved some little quirk that might have improved that experience by maybe 1%. This would yield something like 4.5 human lifetimes of joy, spread out over all those people. Did I prevent the equivalent of entire lifetimes of happiness by making dumb mistakes or taking vacations? I don't really think so... but I think there's something to think about here.

over 5 years ago - /u/TynanSylvester - Direct link

Originally posted by IRename

Honestly sometimes it frightens me the amount of human time that has been put into this game...

I always thought it would be more of a moral boost, to see so many people enjoying the game so much that they spend thousands of hours playing the game. But, yeah, it's kind of insane that the average playtime is so high

It's definitely also a moral boost; it can be both!