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about 4 years ago - /u/TynanSylvester - Direct link

These numbers are not correct; they're too low and inaccurate because they're ignoring a ton of stuff in backstories, and some other game systems that affect this as well. They're also expressed in a pie chart which doesn't make sense since pawns can have several traits at once.

There is a debug tool that runs a Monte Carlo analysis of this we used to help tune. But of course the actual prevalence is relative to each actual playthrough.