Original Post — Direct link

https://game-updates.info/rimworld?96

  1. Caravan pawns gathering items now haul items in their inventory to pack animals.
  2. Save prepare caravan gather items toil tree to disk.
  3. Animals will eat and sleep within their rope area if they’re roped to a spot.
  4. Allow caravan pawns to sleep in bed while packing, less dire hunger threshold before eat, and allow pawn to regain excited travel thought after draft.
  5. Change caravan hauling behavior to cancel enroute instead of waiting for arrival if ticks after first item pickup timeout exceeded.
  6. Colonists will now look for food in pack animal inventory if no better food sources available.
  7. Colonists will grab food from pack animal to feed patients if no other food available.
  8. Colonists can grab medicine from pack animals.
  9. Colonists will take drugs (if assigned or need) from pack animal inventory if no other sources are available.
  10. Remove animal handling skill requirements for roping to pen.
  11. Change caravan packing spot to caravan packing post.
  12. Remove caravan packing spot from the game (in favor of caravan packing post).
  13. Caravan hitching post now can be used to keep animals in place on temporary maps.
  14. Update pen needed alert to take into account hitching post and handling skill for roping removal.
  15. Added an alert for hungry animals tied to hitching posts.
  16. Added a positive thought when pawns have been preparing a caravan for a long time.
  17. Joy decreases more slowly when a pawn is preparing a caravan.
  18. Change archonexus item selection such that weapons and utility belts are unequipped and must be explicitly chosen.
  19. Remove pawn hediffs like hypothermia and malnutrition upon new archonexus settlement.
  20. Reset pawn food and rest levels when starting new archonexus colony.
  21. Swap thing icon and info icon in archonexus dialog.
  22. Fix: PainIsVritue meme doesn’t guarantee the presence of scarification precept.
  23. Add animal pregnancy, gender, and bonded information to archonexus settlement dialog.
  24. Update new archonexus settlement confirm dialog always show and warn if all items or relics not selected.
  25. Ensure the trigger conditions for scarification/blinding are clear to the player.
External link →
about 3 years ago - /u/TynanSylvester - Direct link

Originally posted by Mattaru

I remember the thread some weeks back with feedback on the caravan system and Tynan responding that theyll look into it

These are MUCH needed QoL improvements. Caravaning can be a pawnbreaker. Thank you Ludeon for listening to us!

Very welcome and thank you for communicating :)

Seriously, well thought out threads with useful feedback are gold to me.