Original Post — Direct link

It appears as if recently there has been a change to dropshot, where damage that would have usually counted as the ball hits the ground on 0:00 into overtime is no longer registered at all.

Now I know not that many people care about dropshot, but I was wondering if that was an intentional change, and if so what the reasoning behind it was, as it seems to render a lot of the times the ball is kept in the air at 0:00 rather pointless.

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over 1 year ago - /u/Psyonix_Ted - Direct link

Originally posted by fenwar

u/psyonix_ted re-upping this, it seems like it's a bug rather than an intentional change

u/psyonix_ted re-upping this, it seems like it's a bug rather than an intentional change

Howdy! This is on the Known Issues list and is scheduled for a fix in the next update