about 1 month ago - /u/Psyonix_Devin - Direct link

https://preview.redd.it/sul2plvxgov71.jpg?width=1920&format=pjpg&auto=webp&s=639026964ef9858d8034859c523436a90f06f1c5

Patch Notes Link: https://www.rocketleague.com/news/patch-notes-v2-07/

Version: Rocket League v2.07

Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

Scheduled Release: 10/25/2021, 4 p.m. PDT / 11 p.m. UTC

CHANGES AND UPDATES

PsyNet Upgrades

  • Update v2.07 is focused on upgrading how in-game items and transactions are stored in PsyNet. Nothing seen in the game client will change, but a client update is needed for the backend upgrades to take effect

Play Again Button (Competitive)

  • A ‘Play Again’ button has been added to the post-match screen
    • Pressing the Play Again button will automatically start a search in your selected Competitive Playlists
    • If you previously searched for matches in multiple Competitive Playlists, Play Again will search in those same Playlists
    • The Play Again button is only visible after Competitive Playlist matches (will not be visible after Casual matches)

KNOWN ISSUES

For a complete list of Known Issues in Rocket League, please visit our Known Issues blog

UPDATES

  • A new 'Play Again' button can be seen and used in the post-match screen. Info on this button is now available in the Patch Notes
External link →
about 1 month ago - /u/Psyonix_Devin - Direct link

https://preview.redd.it/sul2plvxgov71.jpg?width=1920&format=pjpg&auto=webp&s=639026964ef9858d8034859c523436a90f06f1c5

Patch Notes Link: https://www.rocketleague.com/news/patch-notes-v2-07/

Version: Rocket League v2.07

Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

Scheduled Release: 10/25/2021, 4 p.m. PDT / 11 p.m. UTC

CHANGES AND UPDATES

PsyNet Upgrades

  • Update v2.07 is focused on upgrading how in-game items and transactions are stored in PsyNet. Nothing seen in the game client will change, but a client update is needed for the backend upgrades to take effect

Play Again Button (Competitive)

  • A ‘Play Again’ button has been added to the post-match screen
    • Pressing the Play Again button will automatically start a search in your selected Competitive Playlists
    • If you previously searched for matches in multiple Competitive Playlists, Play Again will search in those same Playlists
    • The Play Again button is only visible after Competitive Playlist matches (will not be visible after Casual matches)

KNOWN ISSUES

For a complete list of Known Issues in Rocket League, please visit our Known Issues blog

UPDATES

  • A new 'Play Again' button can be seen and used in the post-match screen. Info on this button is now available in the Patch Notes
External link →
about 1 month ago - /u/Psyonix_Devin - Direct link

Hiya folks! To reiterate, today's update is pretty small, and it's really focused on connecting the game client to some work we're doing on PsyNet. Sorry for the US evening games disruptions, all!

about 1 month ago - /u/Psyonix_Devin - Direct link

Originally posted by JiroDreamsOfCoochie

Was there a security issue discovered? Or does this make things more secure in general? Seems intentionally vague.

Was there a security issue discovered? Or does this make things more secure in general? Seems intentionally vague.

Not really a security issue, just changing how IDs work in the backend. (And we're always going to be a little vague when it comes to PsyNet.)

about 1 month ago - /u/Psyonix_Ted - Direct link

Originally posted by Jande111

Can a toggle be added next update for when a new preset is made, it copies whatever preset is currently present on the screen? It’s been kinda annoying

Can a toggle be added next update for when a new preset is made, it copies whatever preset is currently present on the screen? It’s been kinda annoying

We've seen this quite a bit and is something we've noted

about 1 month ago - /u/Psyonix_Devin - Direct link

Originally posted by Adrii100

1.5 go for nothing :-)

Now servers are cursed and always EU-1398123981 or EU-13223-13231

EU-Octane-X for example are gone forever

So many ghost hits and weird things all the times Fix your game you losers. Literally the worst devs of all time.

1.5 go for nothing :-)

Exactly! Thanks.

about 1 month ago - /u/Psyonix_Devin - Direct link

Originally posted by Adrii100

You don't really care right ? When are ""quality"" servers coming back ? How funny is it to restrict players to virtual shitty servers ?

You don't really care right ? When are ""quality"" servers coming back ? How funny is it to restrict players to virtual sh*tty servers ?

We're still offering server with a handful of different providers. Names change but that doesn't mean the providers have. If you're having trouble with certain servers, it's worth hitting us up via the support site, see if we can do some MTR testing.

about 1 month ago - /u/Psyonix_Devin - Direct link

Originally posted by JPK314

weird move to respond to something so aggressively negative like this at all, especially with passive aggression yourself. I get the desire to do it but isn't it a bad look as a community manager? Get on an alt or something, right?

Get on an alt or something, right?

Advocating for astroturfing sure is an interesting take! (And it's something we would never, ever do.)

about 1 month ago - /u/dirkened - Direct link

Originally posted by Pale_Title6460

BTW, something I don't see in the "known issues" page... Are you guys aware that the SMAA option in the anti-aliasing menu is not functional? When selected, the game gets no anti-aliasing at all. Which is a shame, because it's supposed to be the best anti-aliasing method among the ones the game has (FXAA makes the image too blurry, MLAA is sharp but misses a lot of the aliasing in the image), and the game really could use some better quality AA.

Also, is there any chance to see a good implementation of TAA in the game? Probably a given in the future transition to UE5, but could it be done sooner in the current version?

BTW, something I don't see in the "known issues" page... Are you guys aware that the SMAA option in the anti-aliasing menu is not functional?

Hey, while we don't have an ETA for a fix, we are tracking this issue internally. In the meantime, we'll make sure to update the Known Issues list.