Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
Scheduled Release: 12/9/2020, 8 a.m. PST / 12/9/2020, 4 p.m. UTC
THE HEADLINES
- Season 2 is live on all platforms
- Season 2 Rocket Pass, featuring the new R3MX car, has begun
- Season 2 does not require a game client update
- The new ‘Neon Fields’ Arena can be found in Online Playlists, Private Matches, and Free Play
- Player Anthems are now available as a new customization option under Profile
- Season 1 Competitive Rewards have been distributed to all eligible accounts
SEASON 2
Live Now
- Season 2 is live on all platforms
- Season 2 Rocket Pass, featuring the new R3MX car, has begun
- R3MX uses the ‘Hybrid’ hitbox
Tournaments
- Season 2 Tournaments are now available
- New Tournament Rewards and Titles have been added
- Tournament player population cap has been significantly increased
- We will continue to add more capacity and additional support per region over time
- Changes and Updates
- Previewing an item when a Tournament finishes will no longer hide a player’s Tournament Summary
- The Tournaments card no longer says “Joinable” after the player has signed up
- “Checking In...” message now has a clear time-out state
Challenges
- Stage 1 Challenges for Season 2 are now live
- Players now need to complete 22 or more of 24 Challenges to earn the Season Challenge Reward
Competitive
- Season 2 Competitive has begun
- 3v3 Standard: This season’s soft reset will be less aggressive than Season 1
- Grand Champion and Supersonic Legend Ranks in 3v3 Standard will be slightly easier to reach
- Rumble: Champion I and higher Ranks will be slightly tougher to reach
NEW CONTENT
New Arena: Neon Fields
- ‘Neon Fields’ has been added to the Online Playlists rotation, and can also be used in Private Matches and Free Play
- The new Arena interacts with Rocket League Radio, and Player Anthems for all players in a match
Player Anthems
- Player Anthems are a new customization option that let you play your favorite music from the Rocket League soundtrack at key moments during a match. Players Anthems play when you:
- Score a goal
- Make an Epic Save
- Earn MVP honors
- To use a Player Anthem, go to Profile > Choose Player Anthem
- Under Settings > Audio > Player Anthems, there are three choices:
- Always On: Plays during matches and in Free Play
- Matches Only: Only plays during matches
- Off: Turns off your anthem and anthems from other players
- Player Anthem volume is controlled by ‘Music - Gameplay’ under Settings > Audio
- Five Player Anthems are now available to all players from the Rocket League Soundtrack Vol. 1:
- ‘We Speak Chinese’ by Mike Ault and Abandoned Carnival
- ‘Love Thru The Night’ (feat. Morgan Perry) by Mike Ault
- ‘I Can Be’ (feat. Crysta) by Mike Ault
- ‘Flying Forever’ (feat. Morgan Perry) by Mike Ault
- ‘Angel Wings’ (feat. Avianna Acid) by Mike Ault
Season 1 Competitive Rewards
- Season 1 Competitive has ended. Season Reward Items and Titles will be awarded for your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
- Season 1 Rewards are custom, non-tradeable, universal Decals
- Bronze I or higher: ‘S1 - Bronze’
- Silver I or higher: ‘S1 - Silver’
- Gold I or higher: ‘S1 - Gold’
- Platinum I or higher: ‘S1 - Platinum’
- Diamond I or higher: ‘S1 - Diamond’
- Champion I or higher: ‘S1 - Champion’
- Grand Champion I or higher: ‘S1 - Grand Champion’
- Supersonic Legend: ‘S1 - Supersonic Legend’
- Grand Champion Titles (in Crimson text)
- Competitive Grand Champion: "S1 GRAND CHAMPION"
- Rumble Grand Champion: "S1 RNG CHAMP"
- Hoops Grand Champion: "S1 DUNK MASTER"
- Snow Day Grand Champion: "S1 BLIZZARD WIZARD"
- Dropshot Grand Champion: "S1 FLOOR DESTROYER"
- Supersonic Legend Titles (in Titanium White text)
- Competitive: "S1 SUPERSONIC LEGEND"
- Rumble: "S1 RNGENIUS"
- Hoops: "S1 LEGENDARY BALLER"
- Snow Day: "S1 ICE TITAN"
- Dropshot: "S1 TILE ANNIHILATOR"