I created a post few days ago stating there is an issue with how Octane handles after challenges and jumps. It looks and feels identical too the after goal explosion that flips your car unnaturally.
Link here
Most of the comments were that it is server lag and not a glitch.
Since most of us debating whether replays saved in your game are server or client sided, I hope this examples can provide some proof of that.
Example 1
In this example you can see the game as I saw it recorded with Radeon Live. You can clearly see the unrealistic movement of the car when I pressed absolutely nothing on my keyboard (I play KBM).
In that same example on the server side of the replay the movement is gone!
Example 2
This is the replay I saved in my game. Still the movement is gone, so replays saved are server side and not clientside as many were writing in the comments.
And lastly here is some side by side comparison between what I saw and the replay saved.
Example 3
I hope we can bring this issue to Psyonix so it can be fixed as soon as possible because it is really affecting the competitive games with one of the most popular cars in the game. Please leave a comment saying I did something wrong so I can finally can get to the bottom of this. Does it happen with other cars? I didn't find a problem with Dominus, maybe other cars have it too.
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