over 4 years
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Scheduled Release: 3/10/2020, 10 a.m. PDT / 5 p.m. UTC
Blog Link: https://www.rocketleague.com/news/patch-notes-v1-74-march-update/
THE HEADLINES
- Blueprints can now be traded in
- Some default settings under Camera, Controls, and Interface have changed
- Added Dynamic Range controls to the Audio menu
- Spike Rush added as a Mutator preset
NEW CONTENT
General
- Ignition Series Blueprints will be available as drops after select Online Matches starting on March 11, 2020 at 10 a.m. PDT / 5 p.m. UTC
CHANGES AND UPDATES
Blueprint Trade-Ins
- You can trade in five Blueprints for one random Blueprint of the next-highest rarity
- All five Trade-in Blueprints must be from the same series
- The Blueprint you receive from the trade-in will be from the same series
- All five Trade-in Blueprints must have the same rarity
- All five Trade-in Blueprints must be from the same series
- To trade in Blueprints
- Go to the Blueprints tab in your inventory
- Click the left stick (or right-click with mouse) on one of the Blueprints you want to trade in
- A new window will appear displaying all Blueprints that match both series and rarity
- Select the remaining four you want to trade in
- Black Market rarity items are included in the Blueprint trade-in system
- Five Rare Blueprints = One Very Rare Blueprint
- Five Very Rare Blueprints = One Import Blueprint
- Five Import Blueprints = One Exotic Blueprint
- Five Exotic Blueprints = One Black Market Blueprint
- The Blueprint you receive has a chance to be Certified, Painted, or drop as a Special Edition
- Learn more about building Blueprints here
Default Settings
- Some default settings under Camera, Controls, and Interface have changed
- These changes will only occur if a player has never changed a default setting to a custom preference
- Camera
- Default Camera Preset
- Distance increased to 270 (was 260)
- Stiffness increased to 0.5 (was 0.3)
- “Legacy” Camera Preset added
- Legacy uses the original default settings
- Camera Shake intensity reduced for most actions
- Default Camera Preset
- Controls
- Default Controller Deadzone value reduced to 0.2 (was 0.3)
- Default Dodge Deadzone value increased to 0.8 (was 0.5)
- Button Bindings list re-ordered to show most important controls at the top
- Controller Vibration
- Reduced the intensity of vibration on the “Default” setting
- On “Default” and below, Boost now only vibrates the controller when activated
- Players can still use “Medium” or “Heavy” to replicate the old vibration settings
- Interface
- Nameplate Mode
- Default setting now makes nameplates Always Visible.
- Previous default now called “Nearby Only”
- Team Colored Boost Meter is now enabled by default
- Nameplate Mode
Audio (Dynamic Range)
- Dynamic Range settings are now available in the Audio menu
- Settings
- Default: Best for most players, these settings carry over from before today’s update
- Low (Night): Best when playing at low volume, in a loud environment, or on low-quality speakers
- High (Theater): Best when playing at high volume on high-quality sound systems
[PC] DirectX 11
- DirectX 11 is now enabled by default for all players on PC
- You can see our refreshed minimum and recommended PC specifications here
- To opt out of DirectX 11, and revert to DirectX 9:
- Open Steam
- Right-click Rocket League, select Properties
- Choose Select Launch Options under the General tab
- Paste in -dx9, select OK
- Start Rocket League
- To change back to DirectX 11, remove -dx9 from the Select Launch Options window, and select OK
General
- Inventory management: Any selected filters will remain active until you exit your inventory or trade window
- Spike Rush added as a Mutator preset
- Added a “Blueprints” button in the Garage menu
- This button is a shortcut to Garage > Manage Inventory > Blueprints
- The number of Blueprints in your inventory will be displayed on the button
- Added support for Discord Rich Presence
- [Nintendo Switch] Transparent Goalposts added under Options > Video
BUG FIXES
General
- Fixed a bug causing the Rank/Division down notification to display after a win
- Esper’s front-left wheel no longer clips through the wheel support
- Fixed particle dispersal on Flash Freeze Decal
- Archive button no longer appears at the bottom of the Blueprints tab
- Yaki wheels have been adjusted to face the correct direction
- Player Rank after using Quick Play no longer displays the incorrect Rank
- Fixed a bug keeping multiple Supersonic Fury and Chaos Run achievements/trophies from unlocking when using items purchased from the Item Shop
- Fixed appearance of the Soft Edge Decal on Chikara, Chikara G1, and Chikara GTX
- Inventory filter no longer resets after previewing a revealed Blueprint