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  • Need a way to gain credits. Whether it's through challenges or randomly given in the rocket pass. Anyone that played Destiny 2 knows Bungie did the same thing practically. The community got really upset and caused Bungie to create daily bounties that awarded Brightdust (currency), in turn allowing you to save up and buy cosmetics. RL needs a similar system.

  • Desperately need a way to clean up blueprints now. They are causing a ton of lag in the UI and are just clutter. A trade up system would work. Or a system that for every duplicate of an blueprint you received, the price would drop in increments. Or just a trash bin. I know switching from crates to blueprints was a lot for the servers to handle. I'm just hoping that was the reason in dividing this sort of update into a two part deal.

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almost 5 years ago - /u/Psyonix_Devin - Direct link

Thanks for the post! Corey hopped into a different thread to talk about earnable Credits and Trade-Ups (related to Blueprint mgmt), I'll share below:

Wanted to touch on a few of the points in this subthread.

First, the other games you're referencing do not have Player Trading, which adds a lot of complexity to making paid currency earnable. Because trading exists, we have to be extremely careful about how Credits are earned to avoid creating incentives to bot/AFK farm on multiple accounts (which could then be traded to a single primary account). We hear the feedback about the loss of Decryptors and are discussing ways to address it, but we can't commit to anything yet.

Second, Trade Ups were primarily targeted as a way to mitigate random outcomes from Crates. Even if you got a Rare Decal you didn't want from a Crate, you could recycle it for a chance at something else. In a world where you know exactly what you're purchasing (via Blueprints or the Shop), it no longer makes sense to Trade Up paid content, and conflicts with our goal of moving away from paid random purchases.

That said, we are actively investigating allowing Blueprint Trade Ups that would let you exchange 5 unwanted Blueprints of the same rarity/series for a Blueprint of the next rarity up, just like how Trade Up works for items. Once we confirm that we can implement this with a timeframe attached, we will let the community know.