Original Post — Direct link

Kids are still teabagging in 2020? Like, you won a 5v3. It’s not that impressive.

Hey, it’s 2020, how do you design a shooter where spawn camping is possible? Pretty sure we had that one figured out.

Feel free to add your own.

I like the game, but hesitant to put any money in it yet. I bought into Apex early and had fun until the sweats pretty much took it over. Now I barely touch it. I know the battle royale genre doesn’t like MM, but in a small squad shooter it’s very much needed.

When I get a good game of similarly skilled players, this is a really fun, exciting time. A loss is fine when you work for it and you feel it was fair. When I get a team of nose pickers vs Seal Team Six I want to play something else. A steamroll is not fun. Getting spawn camped is downright archaic (right up there with teabagging).

Sorry about the rant. My real point is matchmaking shouldn’t be discouraged, even in casual modes. This isn’t battle royale, it’s more like SOCOM meets hero shooters. Add a BR mode for all I care and don’t MM it at all, but for this kind of game I think it’s needed.

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almost 4 years ago - /u/HiRezRadar - Direct link

Thanks for bringing this topic up! In terms of camping this is something the team obviously doesn't want to happen so as we continue through the Closed Beta more changes could be coming.

For Strikeout specifically, the team is currently experimenting internally with bleedout rates, spawn locations in relation to enemies, and spawn immunity. Assuming those experiments yield the results the team wants, we'll share more as things progress and we get closer to a game update which would include them.

almost 4 years ago - /u/HiRezRadar - Direct link

Originally posted by Avagamin

Are you aware your MM is putting 5 players on a team vs 3, its literally not able to make the teams right. Ive had games today were I was on a team with 5. While the other was 3. Its bad enough some folks drop during loading, but it worse when your MM coding is literally tanking the game into a 5v3.

Howdy! Actually there is a UI bug which puts a member of the opposing team on your team in the UI. It's completely visual and an issue we are addressing in a upcoming update/hotfix.