Runescape: Dragonwilds

Runescape: Dragonwilds Dev Tracker




17 Apr

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We're deploying three fixes this evening:
  • We've fixed an issue where the Wise Old Man was wandering off between important quest moments. He'll temporarily be in two places at once. He's been doing this for ages, but nobody's been in two places at the same time to witness it.
  • We've fixed an issue where gem drop frequency was hampered by you actually being too good at mining when reloading into a world.
  • We've resolved a crash in the spells UI.
As a reminder, we're out until Tuesday. See the news post for more details!
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Hello Adventurers!
This week has been hectic, incredible, and overwhelmingly positive (p.s. We would greatly appreciate a Steam Review if you have time 🥺) since we launched RuneScape: Dragonwilds. It feels a little surreal to be able to say it at this stage. From all of us on the team – thank you all so much. We are truly floored by everyone’s response to this game.

The team are working incredibly hard to get fixes out to resolve issues that you’re encountering – we’re doing our best, and we’re excited to keep rolling out hotfixes and then scaling into larger patches, too!
OK, we can focus on the next headline: It’s Easter! That’s not going to mean much for Ashenfall and RuneScape: Dragonwilds but it does mean that JAGEX IS CLOSED!

🦀MODERATORS ARE ASLEEP! 🦀 We’ve been fully accelerating towards this release (but not crunching because… like… no.) but now we need the team to touch grass IRL rather than in game so we can get some rest and get... Read more

16 Apr

Comment
    Mod Doom on Steam Forums - Thread - Direct
This is two very different topics in one - can we check your hardware specs please? We've got a hotfix going out in the next hour to address this.

Custom server settings are part of the work towards community run servers that we'd like to implement around our full launch. The core experience is what we're refining and polishing right now!
Post
Hello 'Scapers, we've got a patch coming in for RuneScape: Dragonwilds! Exciting times. This update, 0.7.1.3 includes:

  • Increased Hydration from boiled water & infusions.
  • A few crash fixes for random things. No, we aren't being more specific than that.
  • We're aware of an issue affecting Intel CPUs (often referred to as the Oodle crash[www.radgametools.com]) and will warn you if we think you've encountered it.
  • Updated Graphics setting options in the Settings menu:
    • We have removed Anti-aliasing options and now defau...
Read more

15 Apr

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Hello world!
RuneScape: Dragonwilds launches into Early Access on Steam today! We're excited to start this journey, together with our community. We're going to build an amazing game together with you, our amazing 'Scapers.

Right, that's the headline. I think we need to lay down now. See you in Ashenfall.
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We have resolved an issue where dying whilst in Skeklac Kara may have caused the user's grave to be placed directly in front of the door and be uninteractable.

14 Apr

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We've got big news! Catch our Developer Deep-Dive Livestream...
Deep-divestream?
Live on {LINK REMOVED}our Twitch Channel tomorrow at 1700 BST! (12PM ET / 10AM PT)
We'll be sharing all the good stuff:
  • Developer interviews
  • Behind the Scenes footage
  • Concept Art, and...
Our release date.
Livestream! Release Date! See you there.

08 Apr


07 Apr

Comment
    Mod Doom on Steam Forums - Thread - Direct
Originally posted by A Spooky Wraith: Am very curious about this too, if it will be like... Old School Runescape, but with higher poly models. That would be really cool.

It'll be similar to the OS/RS Character creation. Two body types, a range of heads with different facial structures, and any combination of head and facial hairs, with a range of colours to choose from. You can choose from a range of colours for skin, eyes, brows, beards and hair!

05 Apr


03 Apr


02 Apr


01 Apr


31 Mar

Comment
    Mod Doom on Steam Forums - Thread - Direct
This is a new continent, so not familiar cities like Lumbridge or Falador.
There will be settlements, memories of towns that once were. The world has moved on, but stories remain. You'll have lots of awesome places to explore and ruins to discover. Some of them containing ancient secrets...
Comment
    Mod Doom on Steam Forums - Thread - Direct
It's a cooperative experience for up to 4 players at this stage. As the game grows and develops, that number may change, but that's what we're launching into Early Access with. Hope this helps!