Original Post — Direct link

This might sound like an overreaction, but I think it's justified. Combat is all I do in this game, as I'm sure most people here do too. Yes, it's not the greatest combat system, but personally I've come to love it a lot. The way the combat system is set up, you have to take care of and keep up with a lot of things. The old buff bar made it clear and concise. I relied on it a LOT.

Now it's this weird unoptimized buggy mess that doesn't give near enough information. 99% of PvM scenarios aren't going to show any more than 20, maybe 25 buffs at a time. Pushing the limits with 50 and making it "optimized for mobile" is something that shouldn't be interfering with desktop UI cleanliness.

Please, please, please, for the love of Zaros, revert this update. It's for the best.

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about 5 years ago - /u/JagexPoerkie - Direct link

We've been gathering feedback since launch and some of this feedback will be addressed in Monday's update. (e.a. making the buff bar click through)

Even now we're still gathering feedback and making further changer. We are interested in particular in buffs/debuffs that you consider 'incorrect priorities'.

So please keep providing us feedback and we'll get to work!

about 5 years ago - /u/Shaunyowns - Direct link

Originally posted by SaloL

I would love to have the numbers back for stat buffs so I know when to take potions.

That's sorted for Monday, just checked the patch notes I've done

Stat reductions will now display a value on your debuff bar.