Original Post — Direct link
over 4 years ago - /u/Shaunyowns - Direct link

Yeah no dice for me, frustrating :(

I hope there's a better way to try and get into stuff like this, the way the original iOS invites were sent out in 2017(?) felt much nicer.

Really hope we see how many of these 1,000 actually submit feedback to see how useful this was to open it up without any requirements to even grab the download, members only would have been useful or even making it so you have to login to the website page you advertised to get the link.

over 4 years ago - /u/JagexJD - Direct link

Morning everyone, sorry I missed this thread last night.

I've answered a lot of responses over on this thread, but we'll be reviewing the quality of those taking part in the beta (early indications last night was that there was a lot of feedback, which is always a good sign for legitimate accounts) and also the format of the beta entry. There are technical hurdles from a TestFlight point of view, but we'll take a look at feedback and see if there's anything we're able to do differently.

We want to get as many of you in the beta as possible - we know it's been a long wait, and we know the frustrations those who are unsuccessful must be feeling - but with only 10,000 spaces we have to assume that some of you will unfortunately be disappointed. What we can say at this stage is that we’ll be looking to fully launch when we're happy with performance and we've tackled the feedback from you guys as a result of these betas.

As we've mentioned previously, we'll be providing at least 24 hours' notice on any future waves, and will aim to keep you all in the loop as quickly and comprehensively as we can.

over 4 years ago - /u/JagexJD - Direct link

Originally posted by scoobysam

10,000? The newspost said 1000...

Surely you must have expected there was huge demand for this? Only releasing 1000 spots - even after shafting over people who have been on the waiting list for years, let alone premier players. Bit of a slap in the face to be honest.

There were 1,000 in the initial batch - we have a total of 9,900 for players (reserving 100 for testing and as a contingency), to be shared over the course of the next few weeks.