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Gone with the wind? OSRS can almost have a stream every week and RS3 once a quarter?

Miss the days with Leads or general q&A's. Communication went downhill fast this year.

This was one of the reasons Doom was hired.

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8 months ago - /u/JagexDoom - Direct link

Howdy! Mod Spear has been away for a few weeks so streams have been on hold - unfortunately that may be the case for the whole of September. I'm hoping that we can get back into the swing of things sooner because, as you've said, streams are one of the things I'm a fan of doing!

Mod Bam and I were brainstorming the idea of sitting down with the Art team and talking through the creative process behind things like the Zamorakian Undercity and Game Jams with Mod Blkwitch, the City of Um with Mod Bak, Mod Dragon's character work and the like. I'd like to get more insights into the team's awesome work and the processes behind them! Could expand that out to things like Mod Ramen's work on the Violet questline, who knows? Wanna throw myself into more in-studio streams when I get the chance.

8 months ago - /u/JagexDoom - Direct link

Originally posted by Tkf530

Can we work with AMAs or Reddit Q&As? Did one exactly a year ago. https://reddit.com/r/runescape/s/25gJGhAfFK

Wow, what a coincidence! Would be cool to do something for one of the next pieces of the development update or something like that. Will add that to the list of ideas to explore!

7 months ago - /u/JagexDoom - Direct link

Originally posted by Nianque

Can we have a stream focusing on what Jagex are doing about Rite of Passage? The quest people have been asking about for an entire decade? Oh wait, no I just delayed it by another month.

Rite of Passage, I believe, was Mod Raven who is no longer part of the team. I'd love to have more lore-heavy and exploratory quests, of course, but I'm also conscious that quests that are very personal to specific Jmods (current or former) have to be done right to do them justice. I'm not saying it couldn't happen, of course, but Mod Jack has talked about this on a Design stream (in that instance, he was talking about the Gnome questline) and he spoke about the fact that previously quests were very personal projects that were written and designed typically by one member of the team.

I'd love more lore-heavy Morytania quests and explore even more of that spooky side of the Salve (which would also be a reason to give that area a morbid and macabre makeover) but I don't even know where I'd START with making a quest myself. I love the idea of Rite of Passage as a quest though, so I do hope we see it one day!

Originally posted by Zinex1766

Were gamejams not a thing at the time of Mod Raven working at Jagex? Or was there something else preventing him from working on it? Or was the quest simply too big for one person to work on alone?

/u/darkhearted_raven please elaborate if you can

I did actually do a bit of gamejam stuff on Rite of Passage, but it's too large for a single gamejam and required quite a lot of art support to make it work -- and that art was (rightfully) used elsewhere.

Quests take a long time to develop. Gamejams are days, quests generally need months.