instead of Smith XX amount of [Bar] Tier or higher, it should be "Use XX amount of [Bar] tier or higher.
Whilst we are at it, Slayer and DG could do with a XP goal, rather than having what they have now.
My main disappointment with both Slay and DG is that if you wanna do it quickly, you basically do the easiest method.
Those being:
DG: run 1:1 C1
Slayer: Run Mazchna
In my honest opinion, doing a 5:5 C6 Large floor should give more progress, perhaps even for a 1:1 C6 Small or Medium.
as for Slayer, the progress points should scale like it does with Clue Scrolls, the higher the master, the more progress points you are given, that way it keeps the task fresh and fun instead of asking mazchna 25 times for a task - and those doing the Slay tasks that way are tempted to seek out the best master every 10th task anyway so that also slows it down.
u/JagexCamel
Consider this some future feedback if you read this.
Also for the love of god, stop scaling the later tasks to ridiculous levels.
Realise that Ores of the later levels aren't as fast to mine as the earlier ones. (ie. Task 43A or 48B(Alt).
for Crafting: dont be so cruel to make only one D'hide work (ie. 34A, 48A)
For Smelting: ease on the bars we can smelt, as the ores on the higher level aren't cheap and arent a speedy obtain either.
For Runecrafting: Feel free to increase the amount of runes to be crafted, but DON'T make it so we can only craft ONE kind of rune. (ie. Task 43B).
For Herblore: It scales too hard later on, allow ALL extremes to be crafted instead of scaling it behind lvl100 reqs.
For construction: You told us you were going to slot some contract tasks into it, where are they?
For Firemaking: Stop making it so we can burn only Elder logs or driftwood, Elder logs being about 9k each and us having to burn 2k of them doesn't make everyone happy (FM: 41A).
For Fletching: allow us to Carve Unfinished bows for progress.
And that's about it.
[EDIT: These are how someone with LVL 99 in skills sees the tasks given, tasks may have been tamer for those of lower levels, but some tasks are just a bit more cruel to those who are maxed.]