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The nerf was a bit heavy-handed. The DXP token rate is somewhere close to 400/hr based on consensus from about 10 players. Please increase it by 1.5-2x from its current rate, which as far as I can tell would still be an 60-80% nerf from the original rate. The only viable way to accumulate a reasonable amount now is through MTX proteans

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6 months ago - /u/JagexHooli - Direct link

Dropping in to say we have seen this and we've started some chats with the team on the feedback. I don't expect to have a more concrete response until Monday given the weekend.

The token rates have gone through some balance tweaks before, and I know we were intending to do some correction on the rate this time as it was way too fast last time out - to the point where players were even questioning it.

I don't believe some of the rates I've seen reported here are the intended target though as that's less of a tweak and more of a significant shift, but I'll need to verify that with the team. Could be the Sprite RNG is playing havoc a little here.

Step one will be to catch up with the team when next we can, understand if the rates are as intended or something is up, then either fix the issue or - if it as intended - discuss the feedback and review the rates. We'll report back once we've had the chance to chat to them.

6 months ago - /u/JagexHooli - Direct link

Originally posted by JagexHooli

Dropping in to say we have seen this and we've started some chats with the team on the feedback. I don't expect to have a more concrete response until Monday given the weekend.

The token rates have gone through some balance tweaks before, and I know we were intending to do some correction on the rate this time as it was way too fast last time out - to the point where players were even questioning it.

I don't believe some of the rates I've seen reported here are the intended target though as that's less of a tweak and more of a significant shift, but I'll need to verify that with the team. Could be the Sprite RNG is playing havoc a little here.

Step one will be to catch up with the team when next we can, understand if the rates are as intended or something is up, then either fix the issue or - if it as intended - discuss the feedback and review the rates. We'll report back once we've had the chance to chat to them.

Since it's now the end of the day, just wanted to drop an update for any of you waiting to hear back from us on this.

We have caught up with the team today and they're reviewing the data as of this afternoon. We should have a clear answer to give on this tomorrow either way.

6 months ago - /u/JagexHooli - Direct link

Originally posted by JagexHooli

Since it's now the end of the day, just wanted to drop an update for any of you waiting to hear back from us on this.

We have caught up with the team today and they're reviewing the data as of this afternoon. We should have a clear answer to give on this tomorrow either way.

And just like that, it's Wednesday. Sorry to keep you waiting. Lots of conversations happened yesterday on this, and I missed updating you to let you know it'd be another day.

I'll get to the answer you're waiting on first - for this Double XP, the Token Rates are going to remain the same.

The general reason is all about balance, and how Sprites were appearing way more than expected vs the balancing of the Store.

The team feel the rates look much healthier from a balancing perspective, and being quite late into the event by the time we could assess this properly, now feel it's safest to look at this for future events. A quick not fully considered change might put us back where we were.

That said, your feedback on how this feels for rewarding your time is a really important factor. Things have to be fun. We are going to take a deeper look at the balancing ahead of our next DXP with the team to see if we can address that point.

Last bit from me that I think is also important - we've agreed to communicate these tweaks in future Patch Notes, even in general terms (ie. Sprite Rates have been moderately reduced).

I know it's not the news you were hoping for, but the discussion isn't ending here for Double XP. Just for this event.