There is currently a strange bug affecting the Ardougne 'area'. Like, baxtorian falls, seer's village, coal trucks, gnome stronghold, world gate, etc. That general area. It only affects specific pc configurations+specific gfx settings. Mod Dolan (one of the NXT devs) has confirmed this issue, and said they'll be looking into fixing it on Monday. For the time being, just hop to world 97 (a bounty hunter world) to force you into Edgeville.
Two posts about it, with Mod Dolan's replies on the second one:
Also, according to Sudobash: (1) (2) (3)
1
Just going to add this for you to share as well as a "fix" for players to attempt.
Attempt to delete/move/rename js5-16.jcache
in your cache folder. By-default this is located in: C:\ProgramData\Jagex\RuneScape
2
also good to note, it's just not updating. all actions can still be preformed. if you have it frozen with your minimap visible for instance you can walk into a "safe-zone" if possible, and it'll start updating again after a short period of time.
Setting draw distance to minimum is a workaround which only makes the trigger point less likely to render. The issue will still be there, you just have more leeway before you trigger it.
3
This particular bug only affects a couple bunches of users when the file js5-16.jcache
had to download a specific blob. If that blob already exists then it would be fine for others, otherwise it redownload with just the header causing it to corrupt.
Deleting the file while you already had an almost, or completely, full cache wouldn't corrupt this blob and download as intended.
It's a tad weird to explain, but there are people unaffected by it. lol
Mod Dolan also made another comment, confirming what Sudobash said:
https://www.reddit.com/r/runescape/comments/7tyke8/game_freezes_still_allows_tele_unless_on_a_low/dtmcm0l/
delete js5-16.jcache
in C:\ProgramData\Jagex\RuneScape
Edit: Also, Sudobash made a proper post explaining it all in one place: https://www.reddit.com/r/runescape/comments/7uij9c/have_the_ardougne_freezeupcrash_still_heres_a/