Jagex, PLEASE Organize these patch notes better. I do NOT like looking at a list of 100 patches in "Other".
Jagex, PLEASE Organize these patch notes better. I do NOT like looking at a list of 100 patches in "Other".
I'm not sure what capitalising your words with the extra bold will accomplish :)
But yeah, I've tried to organise them as much as possible, but with so many patches and not unlimited time it isn't really ideal, just the way it is!
Rune Dragons first phase still bugged ever since M&S update and no word of slayer cape's bugged 4% proc chance on max/comp/support capes.
I only just answered to your post about the slayer cape bug 5 days ago, FYI i just checked the fix and it's working fine but fixes can vary in the time they take between being reported and being patched for all kinds of reasons.
RE: Rune Dragons i'm looking at the job i made for it a while ago and can see it was already fixed and patched. If you're still seeing issues can you report another bug detailing what weapons/ammunition you're using?
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Did a search and can see there's currently a job for that too. I appreciate it's been 2 weeks but the Anachronia team have been super busy getting out as much as they can!
I don't see the news post yet, we get have the crater event this week or the next?
I'm told its just gone live :)
Items with a higher coin conversion value than their Grand Exchange price will now default to the Grand Exchange value rather than the higher conversion.
Wonder what this means. Does it mean that Alch prices are now variable, based on GE price?
Think they mean conversion on death, rather than high alch value.
Spot on
The hiding hitsplats patch, is that what I think it is?!?
Will it actually hide other players auto-attacks and crits now? You once said that the engine is designed to have 8 or 6 hitsplats at a time but the game only displays 4 or 6. This was back when you made the hitsplat update.
Also, if we change our hitsplats to "legacy", crits still show up like eoc crits. The crit hitsplat already exists in legacy combat mode, you know that golden hitsplat? Can't that just be used?
Great patch week of course!
So this will hide other players attacks (except crits), the crit splat changed for the legacy thing makes sense but needs to be done.
It was an old job that made it live which is awesome, but still needs more love to make it optimal!
It's fixed? The bleed from mutated Dazing shot still hits 1's and Seren GodBow special still hits triple digits.
Will see if AfterShock and Crackling are still bugged though once the game is live
Can you try it out, and then report in game and DM here on reddit with the issue too? I'll try and make some time to investigate and it'll help if i have your save file at the Rune Drags with your equipment/load out. Another reply to my comment says its working so i'll need to find out what's going on.