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Runescape needs a better expansion to Archaeology. The skill is entirely lore driven, and there's an untapped reservoir of areas in Runescape that they could build off of.

Wilderness Archaeology (low-high level arch): The wilderness now that it's safe-ish has countless ruins which could each have a handful of artifacts to be restored for varying exp and add tons of lore to the events that took place making it desolate.

Karamja Archaeology: There are tons of potential storyline for karamja which remain unexplored including an entire karamjan pantheon of gods. They'd also get to experiment with maybe constructing a Ziggurat pyramid and expand on the ruins throughout the island and maybe give some depth to the overgrown idols.

Tirannwyn Archaeology: The elves have a rich history in Runescape and have one of the most expansive cities added. No doubt a historic race with one of the most influential territories in modern runescape history would have have mounds of potential.

South Eastern Al-Karid: South Eastern Al-Karid was once a lush jungle, but Jagex hasn't expanded much on the history aside from a few books and stories from quests. This area is littered with Pyramids, so why not add a legitimate Archaeology Pyramid to the game in this area.

Eastern Lands Archaeology site: There's 6 main islands for the ARC and very little depth is gone into regarding their history. Jagex could explain what happened to the Turtle Island or what's going on with Goshima. They could also expand on the moai and breathe new life into player owned ports along with add new spawns to uncharted islands.

Please give me input and feel free to add other ideas.

IGN: Araxxiphobia/Poltergasmic/My Tiny Giny

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8 months ago - /u/JagexDoom - Direct link

Originally posted by Vaseth-30kRS-iron

which lesser known gods?

sorry, they arnt adding a cabbage dig site.

You found: Cabbage (Damaged)