Post Zamorak was different though, and I'll explain why.
We were operating in a bit of a 'hanging in there' style on the CM side at that time.
I've talked about this on some recent community podcasts, but to put it honestly, there was a lot of change needed across the team that needed to be in place to improve our communications (including the CM team).
The way we operated, processes, how we stay a lot closer to dev in remote working environments - we'd been so fixated on just keeping up with everything that we hadn't spent the time to rip the band-aid off, step back and make big fundamental changes.
In the last half of year, it was rough for us - we had to spend the time to step back massively so we could put the right things in place to get to where we are today, knowing how much that would be a noticable drop off for all of you while we did so.
I say this a lot which is "judge us by what we do, not what we say". But what I hope is you've felt the change that's come from that hard work, and we only improve from here. We definitely won't be getting quieter after Necromancy - and for Necromancy specifically, you'll be seeing a lot from us to recognize feedback, addressing it and making changes.