Can we get an even faster boss respawn timer? OSRS apparently has an instance where bosses respawn 10 seconds after they're killed.
Anyone ever heard about a project on maybe a "extra fast" instance?
External link →Can we get an even faster boss respawn timer? OSRS apparently has an instance where bosses respawn 10 seconds after they're killed.
Anyone ever heard about a project on maybe a "extra fast" instance?
External link →Mod Jack has actually elaborated on this very thing in a game design stream on twitch via the official runescape twitch channel. This stream would have occurred when he first assumed the role of Lead Designer for runescape 3.
TL;DR is that when increasing the spawn speed of bosses, there needs to be a tradeoff for the health of the economy. Chase items and common loot included.
The game's economy is blind to the difference of a massive damage buff to the player and the speed at which a boss respawns. These items would enter the game at a faster rate than they otherwise would have.
When presenting the idea of a rebalance to boss drop tables to accommodate a faster respawn time, as a theoretical solution, players were against this proposed solution.
He goes into depth on the subject in this post:
u/JagexJack Correct and/or Elaborate further if you like.
Yeah this is pretty much true. It's a complex topic, but broadly speaking if the game is in a place where the respawn timer is a major proportion of your kill time, that's already an issue. Lowering the respawn timer to "fix" that is doing much more harm than good. The stream is linked from the post you linked to.