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Upcoming Changes
To be added Next week or a following week:
General Changes
- Displaying the hotkey button on the fast travel pop-up on the Dig site Map.
- Adding an Archaeology material interface similar to the Invention one that you can look at.
- This would display your materials in your storage/inventory and update in real time.
- Add better descriptions/messages on your toolbelt for how things are upgraded or what they do.
- Adding a grace period to the music track which requires 105 Archaeology to complete. (Oversight)
- Settings interface options:
- Toggle duplicate Imcando pieces
- Displaying the hitsplat for precision.
Ancient Summoning
- Ripper demon needs changes (we will share details when we have them), however it will remain the best familiar.
Artefacts
- The level 94 artefact, 'Nosorog!' sculpture, requiring a level 98 material, Soapstone, was an oversight.
- Soapstone will be replaced with Warforged bronze.
- Allow players to put a Pontifex signet ring & Legatus pendant to their toolbelt.
Invention
- Allow the Auto-screener to be checked without disrupting skilling/movement.
- Allow the Auto-screener to be activated/deactivated.
- Allow Imp soul perk to send resources to the material bank/metal bank alongside a message clarifying that.
Material Cache
- At least 3 nodes at every excavation site across the world and 2 nodes within a dig site.
- We will see what this does before doing any more changes.
Relics
- The Dharock's effect relic currently takes priority over the outfit despite the outfit being better.
- The outfit will take priority after a change planned for next week.
Being Looked into
- Adding Chronotes to the currency interface.
- Currently we can't add tradeable currencies to it due to a technical issue.
- Bonds and MTX currencies are implemented differently.
- Archaeology Journal can't be viewed while skilling due to a technical reason around the type of interface it uses.
- Could discuss allowing books in general to be read while running around.
- The Inquisitor Staff has a few issues which is being investigated.
- AA & Bleeds don't scale in damage, there is no current fix but we are investigating.
- Don't expect a fix for a week or 2.
Other
- ARG (Alternate Reality Game) was intended but due to time constraints we couldn't finish it.
- We'd like to revisit it in the future.
- No plans to have a leaderboard for tetracompass completions.
- We could transition the stat for restorations to completion since they are similar if we were to do this.
- No plans for an artefact pouch/bank.
- Armadyl being missing isn't a bug, he reappears after you complete Sliske's Endgame.
- There was an issue a long time ago which reset player's progress on the quest, this means those players affected will need to re-complete it to see Armadyl.
Design and Information
Ancient Invention
- Kinetic Dynamo - Removed due to tech limitations since we couldn't get them to work properly.
- We are welcome to include other ideas that didn't make it in the future.
Excavation
Precision - Speeds up your discovery progress (blue bar) which provides an artefact.
- This is mostly noticeable if you use a mattock on an excavation of a lower tier.
- Does NOT affect material caches.
Focus - Provides a higher success chance of finding materials.
- Your archaeology level provides a passive increase to your success chance as well.
- Archaeology levels provide a passive increase to your success chance when finding materials.
- Doesn't affect precision, only focus.
Other
- Soil is unrelated and is just random.
- Displaying excavation stat values, no currently maybe longterm.
- Objects needed in certain mysteries are guaranteed at a certain level.
- Example: The boots in Stormguard are guaranteed at 76.
Inquisitor Staff Pieces
- During the Pylon event you have a chance of receiving a piece anywhere within the fortress (not outside).
- Excavation spot does not matter.
- Luck rings/relics increase chance slightly.
- Archaeology level affects it indirectly due to its increase to your success chance while excavating.
- This technically means certain consumables may impact the chance as well.
Lore
- Warforge's exclamation point isn't canonical, it just sells the idea of the dig site.
- It wasn't included in dialogue as we'd get bug reports over it.
Material Caches
- The skill is designed to have deficit in material.
- You are encouraged to purchase them or spend more time obtaining them.
Mattocks
- Imcando mattock is essentially a T90 mattock but requires a level 80.
- Since it's a goal for people reaching it it's put at level 80.
Imcando piece chance increases for every level above 76 and flattens out at a certain level.
-
Artefact discovery mitigation:
- We track the last few artefacts you discovered. Each one has a weighting and as you discover it we reduce the weighting so you are more likely to get something different.
- Sometimes you need more of a certain artefact, this is handled by providing artefacts from special research.
Dragon mattock drop rate will probably be revealed after 1 month after release.
Mysteries
- The Infernal Source overhead prayer requirement will not be changed to account for pures.
- They are kept in mind but we don't change/adjust content just so they can participate.
- We did discuss other ways for an overhead prayer but didn't come to a solution.
- These players can still meet the mystery requirements needed for qualifications.
- In the future if we add mysteries we will keep in mind who are able to obtain the first broadcast.
- This time around was a learning experience.
Relics/Monolith
- As you acquire qualifications provides a research and when you complete them your power increases.
- Relics don't stack with existing effects (You don't get double luck with both a relic/ring active).
- In the case of Luck relics, the highest tier takes priority and then the relic.
XP Rates/Race
- Players are getting XP at the rates we expected.
- XP rates are overall good, however the 50-60 range may have been messed up due to the level gaps.
- Depending on your training method you may not feel this grind.
- The skill doesn't feel grindy compared to other gathering skills.
- Ironman/HCIM first 99s/120s/200M will be added to the tracking list. The interface in-game will also be updated.