Is this really a priority? We have about 300 quests between two games where talking to an NPC or clicking an object was an accepted game mechanic…
Is this really a priority? We have about 300 quests between two games where talking to an NPC or clicking an object was an accepted game mechanic…
What about new players who haven't done the 300 quests and haven't accepted that as the game mechanic?
You could just do the quest so it doesn't appear anymore.