Original Post — Direct link

Twitch Vod | Youtube Vod

Another General Q&A coming up soon, but the questions not answered this stream will be asked in a future Combat Q&A stream.


Mod Pi - EoC 101

Upcoming Combat Changes

  • Smoke Tendrils appear in next week's Ninja Strike patch notes.
  • There are some amazing Vorago changes upcoming in the future.

Q&A

What sort of random number generator seed is used?

  • It's not a seeded random, it's Java's random. It will grab different values on the same cycle.
  • Historically an ex-Jmod ran a test on the distribution of randomness on our random and was deemed sufficiently random.

Reworking old special attack adren costs or effects to diversify EOF meta?

  • EOF bringing old special attacks into the limelight is good, but we should also be okay with letting old things die.
  • We could rebalance them all, but they still wouldn't be beneficial compared to newer/better weapons.
    • Mod Sponge does have a document of what we could do to fix old special attacks.

Could tectonic energy supply be increased slightly?

  • We are aware and some changes in the future will help the price but not enough the match the price of sirenic.
  • How much interference should we have with the economy?

Are there any plans to address the increased demand of runes being used?

  • They aren't getting ignored!
  • We aren't oblivious to it, but we don't make instantaneous reactions the moment they spike.
  • Changes have been made, but we can't comment on it until they make it through the system.

Are there any plans in the works to update/rework shields?

  • We could make you use a shield against bosses by ramping up their damage to a point where the shield feels necessary.
    • But there are issues, specifically with Defensives abilities: [Barricade]; [Devotion]; [Resonance]
    • Arch Glacor has built-in mechanics, which shows how endemic they are to the system.
    • Tier 92/95 shields haven't been added because they'd need a special/OP effect for players to want to use them.
  • We need to be better as designers by saying its okay to put out mobs that absolutely f*ck you up.
  • The fact you can switch styles mid combat is the sandbox of runescape, and we need to find ways to work around that.
External link →
about 2 years ago - /u/JagexAzanna - Direct link

Originally posted by MMx37

Just to be clear here I didn't see the stream but from reading both of your comments... Is mage tendrils getting changed or nerfed or something?

Mod Sponge gave a little explanation of the upcoming changes here - https://twitter.com/JagexSponge/status/1501916092024999936