almost 3 years ago - RuneScape - Direct link

Transcript (by Youtube)


1s [Music]
3s for the legacy of zamarak storyline we
5s are modernizing wilderness graphics and
7s gameplay by making pvp optional as well
9s as introducing a range of new pvm
12s challenges these changes are going to
13s give the wilderness a fresh new look
15s opening up the area to more players and
17s different experiences how we do this
19s whilst maintaining the wilderness is
21s threatening presence is the challenge
23s after looking at npcs and content
25s currently available it became very clear
27s that without pvp there is no real danger
29s with that in mind we will be looking to
31s up the ante with a reworked mandrel
33s slayer master and a load more
35s challenging npcs that he can assign
37s should you wish to engage in this slayer
39s method you will be rewarded for doing so
41s particularly with a brand new wilderness
43s slayer drop table it's worth mentioning
45s that all npcs will be aggressive
47s multi-way combat and not lose aggression
49s towards you regardless of how long
51s you've been fighting if that isn't
52s dangerous enough there'll be a new
54s threat level system which will make
55s things harder the longer you stay
57s alongside this there will be some
59s wilderness wide dangers that will be out
60s to get you so you can ensure that no
62s corner of the wilderness will be truly
64s safe
66s along with the new pvm gameplay changes
68s we're also improving the in-game visuals
71s this will not only set the scene for the
72s legacy of zamorak storyline but will act
74s as a foundation for future content one
77s of the main challenges for our is to
78s ensure that all existing content remains
81s unchanged and more importantly that all
83s existing routes remain untouched we want
85s the new wilderness to feel exciting and
87s modern while also remaining familiar to
89s achieve this we'll be adding all new
91s light into the wilderness this will
92s include new sky domes and our new shadow
94s casting point lights for extra dramatic
96s effect we're also building new terrain
98s materials which keeps the barren rocky
100s appearance while also reducing the
102s amount of visual noise making drops even
104s easier to see we've also remade several
106s assets these include the new version of
108s the sword of edicts and updated demon
110s npc's display
112s although we've kept the vast amount of
113s magnum changed the crater and volcano
116s have been modified to increase their
117s scale and turn them into imposing
119s features that tower over the landscape
121s and yes you can climb the volcano lastly
124s we'll add in new visual effects using
125s our improved particle systems which give
127s us new ways of creating missed ash and
129s rain effects that look amazing
134s with all these exciting changes and
136s increased threat we've lent heavily into
138s the hostile and desolate nature of the
140s wilderness and leveled up our visuals to
143s immerse you
144s in this new world you can expect to see
146s the primordial elements combined to
149s enhance your sense of danger we've added
151s aggressive rock formations ruins of
154s ancient settlements and remnants of an
156s ancient war long decayed and overgrown
159s hot angry violent colours scorched earth
162s and volcanic activity now dominate the
164s landscape with fierce skies and echoes
167s from the past to complete the picture we
169s know you'll love the wilderness reborn
171s with new graphics and gaming challenges
173s it genuinely gives the wilderness a new
176s lease of life