You will still be able to streak kills. The loot will just depend on enrage the kill was done at, not on the length of streak. The streak records will still be there. The drop tables will be rebalanced accordingly.
Why it's being done:
The economic impact of loot streaking is negative. The commons have lost a lot of value because the loot quantities pumped out at high streak are obscene. Remember spirit weed seeds? Telos/Arch-Glacor are loot fountains.
The design problem:
It's impossible to balance a drop table if you get more loot for higher enrage AND more loot for a longer streak at the same time. Rewards can't be magnified by two modifiers, that's a design nightmare. This is also why Zamorak doesn't have streaking.
Why now:
It was planned months ago, you're only learning of it now. Removal of loot streaking was first designed around the time when Jagex investigated the game's economy (the death costs change & GE sales tariff).
I just wanted to clarify because many players commenting under this post seem to misunderstand and panic unnecessarily. Please don't give Mod Shogun a hard time for spending his game jam on this important project.
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