Hey all,
We're just over 24 hours since the 110 Woodcutting & Fletching update. We've loved seeing everyone getting in to it chopping away at those lovely trees and exploring all that's new, and we've been hanging out in-game chatting to you all throughout (catch me on W84).
A huge thanks to everyone for your feedback so far, there's great stuff coming our way and plenty to discuss, as well as issues we've been working hard at resolving. I wanted to get this post out to you all to give you an update on what we're aware of and a rough idea of how we're addressing them. With next week's update being the last of the year, we're aiming to hotfix or coldfix where possible while some things will be addressed on Monday, or beyond.
Bugs
- Eternal Logs have a GE buy Limit of 1 / Woodcutting consumables aren't tradeable
These require a coldfix, which we're hoping to carry out tomorrow. With this coldfix we're aiming to address Woodcutting consumables not being tradeable too!
(Edit: The coldfix has been carried out and both issues above should be resolved now)
- Imcando hatchet sometimes can't be upgraded into a Hatchet of Ember and Glade
This is to do with the fact that some hatchets have 'styles'. In the meantime you can get around this by switching you hatchet style by right-clicking it. We're resolving this by allowing both styles to work for upgrading.
- Chopping logs for the moonstone steps don't count toward Treemendous achievement
The intention was indeed for chopping logs during this step to count toward the achievement.
- Creating Primal Crossbows sometimes doesn't tick off the "Fletch Quest" achievement
We've had reports that creating an Primal Crossbows sometimes doesn't count toward the Fletch Quest achievement and are investigating. A potential workaround you can use for now is to string the Primal cbow from the inventory.
- Lumberjack's Intuition tooltip is missing some info
Very minor but there's some missing text we're adding back in.
- Bow of the Last Guardian / Lengs bugs
We're aware of some issues causing the BOLG and Lengs to misbehave and are aiming to hotfix these.
(Edit: This issue has now been hotfixed.)
Feedback:
- Perfect Masterwork Branches drop rate
We've been closely monitoring the rates for these and they're not quite hitting the mark. We're aiming to get in a hotfix to increase the drop rates.
(Edit: This issue has now been hotfixed. We'll continue to monitor the rates.)
- Enchanted Birds Nests drop rates
A similar situation to Perfect Branches, we're aiming to hotfix increased drop rates for these too.
(Edit: This issue has now been hotfixed. We'll continue to monitor the rates.)
- Lower level wood spirits are harder to obtain
We'll be looking to add more sources of these and review the quantities/rates from current sources.
- Shard of the Lumberjack message is vague
We'll be specifying in the dialogue that it's a Dragonkin forge which you need to go to, and not a regular anvil.
- No "inspect" option on the wood box
We're looking at adding an inspect option to tell you what the contents of your wood box are.
And finally, just a heads up hotfixes we deployed yesterday:
- The War's Retreat campfire now gives the correct time for the health boost
- The level 106 "Bolt Proficiency" levelling benefit now applies correctly when fletching Primal bolts
- You'll no longer be prompted for Eternal Magic logs when using a bonfire, without Eternal Magic logs in your inventory
- You'll now be prompted when creating in-progress Fletching items with near-full inventories
... and finally the generous Mod Timbo has manually updated the GE pricing for Eternal Magic logs, Eternal Magic wood spirits, and the Masterwork Bow with some higher values to allow them to change and reflect trade prices quicker.
P.S. This isn't a full list of issues or feedback we're aware of, just some of the highlights, but please let us know in this thread if there's anything you're encountering or any feedback you have for us.
From myself and the rest of the 110 WC & Fletching team, thank you all so much again <3
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