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I recently just completed all the story of The Hall of Memories and while most people see it as a great way to train divination, to me it honestly feels like like one of the best crafted lore related activities in the game and I'm not sure how many people seem to notice that.

Just in general the way everything was put together to create this certain atmosphere is fantastic. The music track is both whimsical, curious and sad and it really ties into how the whole place feels appearance wise.

In it you run around a mostly abandoned and relatively insignificant facility lead by one forgotten automaton who still diligently performs his duties with all the others around him being deactivated. You collect and preserve scraps of guthix's memories that portray who he really was under the surface. Under his powerful and righteous appearance we've so far seen you find out that he never left the mindset of a simple farmer. Guthix for most of his godhood was saddened by loss and most of his actions were of him trying to push his unwanted and unwillingly gained responsibility and power onto others so he wouldn't have to act and carry the burden. Under the surface he wasn't as strong willed and noble as we've seen him, because he was at the core he was still a mortal.

All of this is portrayed somewhat symbolically in a facility literally hidden under the surface of the memorial of guthix which tends to portray guthix in his usual very much postive light. The facility being something which has been left to its own devices like most of guthix's work. Dead, mostly forgotten, and seemingly insignificant in the sea of all the other pieces of history tied to guthix. It's really quite beautiful.

I'm not sure who is responsible for this piece of content but I really hope they got the recognition they deserve. It's obvious a lot of detail and thought went into it.

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over 4 years ago - /u/Jagex_Stu - Direct link

I was in an early lore design meeting for this project, and it's really great to see that the story intentions shone through in the final environment.

I alluded to it in some of the memorial engrams, but Guthix definitely made mistakes (blowing up an occupied planet and unleashing a terrible corruption from its prison, anyone?) and had character flaws. It's interesting to see how certain characters are lionised or demonised, regardless of the evidence.

Mod Ryan developed Hall of Memories (he was on an absolute roll that year with this and Deep Sea Fishing and the seeker dungeon back to back, working in concert with Mod Ramen; name a more dynamic duo that look as good in tights).

I believe Mod Rowley wrote most of the lore (and definitely was going for the beats you described), with I think Mod Raven and perhaps Mod MattHe helping out.

(I was working hard on other projects at the time - was it making Fletching F2P or having to hustle out a recreation of Tutorial Island? I forget - so this project got away from me in the latter stages, but I've enjoyed playing it in live.)

I'm really glad Hall of Memories found its audience.

I hope now we can let Guthix rest in respect for his dying wish. It's ironic that his secrets and memories have been laid bare by demand, when all he wanted was to be forgotten.

over 4 years ago - /u/Jagex_Stu - Direct link

Originally posted by Lordbobsaget

I'm really glad you responded and revealed some more about this whole section of content.

I think what I really like is how the memorial to guthix and the hall of memories connect to each other. I think saying the memorial to guthix reflecting guthix positively wasn't the right description I was looking for, more like it reflects his actions as those of a god. Destroying a planet while attempting to kill a creature is obviously a big mistake and not a good thing, but it's on a scale that appears to fit the actions of a very powerful being.

As opposed to this the hall of memories sort of shows the hidden mortal weaknesses that other gods might see as pathetic. Like being too afraid to tell others things that might upset them, being terrified of his own death despite appearing to us to accept initially, and seeing the world guardian as someone to mainly just push his burdens onto.

Do you know if connecting two divination activities together like this was the initial goal or if the hall of memories was only thought of after? They go so well with each other.

Very well said!

"Destroying a planet while attempting to kill a creature is obviously a big mistake"

It's interesting to see how that's been interpreted. Guthix was exploring the universe, slashing dimensional rifts in reality with the elder sword, and caused permanent damage to the cosmology.

The effects of Guthix's wanderlust linger today. He shattered at least one of the inhabited worlds created by the elder gods, unleashing something terrible from its core.

It was definitely not a case of bravely striving to defeat a great evil and accidentally destroying a planet in the process.

I wish I could say that the two updates were planned as sides to the same coin in an orchestrated update schedule. (Although more of a long-term, holistic view is taken nowadays.)

It was more feeding the beast that seemed to demand more Guthix (despite him being, y'know, dead), and then having to squeeze in another course to meet demand.

I guess the loss of a loved one can never be quenched until the stages of grief are complete.

I think it came out of a desire to tell more grounded, vulnerable, mortal, humble stories, as you've described, and a desire to mirror the two updates in a way that seems like they were intended as a complete whole all along.

Things like positioning the Hall of Memories below the Memorial to Guthix, like a deeper level to Guthix's psyche, the naragi behind the mask, were very deliberate.

Mod Rowley has a real knack for that sort of thing - very thoughtful, taking huge care about the fine details, the subtext, and their thematic overtones.

I think his passion really shines out in the labour of love that is Archaeology.

over 4 years ago - /u/Jagex_Stu - Direct link

Originally posted by Average_Scaper

blowing up an occupied planet and unleashing a terrible corruption from its prison, anyone

OOOO Goku when he transported Cell to King Kai's planet via instant transmission releasing Bojack!
Wait, wrong story.

I don't watch anime, so can't be accused of plagiarism! (This time. Or the over 9,000 other times.)

over 4 years ago - /u/Jagex_Stu - Direct link

Originally posted by SonofZeruiah

Was it mod Rowley who wrote Juna’s Gift memory? Because that one is my favorite. The first time it’s told, from Juna’s point of view, (I think originally on the website and then in the engram memory), and we see how the only gift she wants from Guthix is for him to stay, which she knows she cannot ask because it would cost Guthix too much. The second time it’s told, from Guthix’s point of view, and he interprets Juna’s Inability to ask for a gift as her wanting him to leave is so tragic. In two tellings of the same story, we get such insight into both characters, and how Juna understood Guthix better then even he did himself.

I hate how Guthix ran from his responsibilities on a personal level, but stories like Juna’s Gift allow me to understand and sympathize with his plight. I don’t think him or his followers poor characters, even if I maintain Guthix is a coward.

I'm honestly not certain exactly who wrote which core memories in the bud. Probably was Mod Rowley, but I can't confirm.

I know Mod Matthew wrote the Guardians of Guthix memory (the memorial engram that looks like Juna).

But I'm less familiar with the development of the Hall of Memories. I was only in one meeting for it in pre-production.