I recently just completed all the story of The Hall of Memories and while most people see it as a great way to train divination, to me it honestly feels like like one of the best crafted lore related activities in the game and I'm not sure how many people seem to notice that.
Just in general the way everything was put together to create this certain atmosphere is fantastic. The music track is both whimsical, curious and sad and it really ties into how the whole place feels appearance wise.
In it you run around a mostly abandoned and relatively insignificant facility lead by one forgotten automaton who still diligently performs his duties with all the others around him being deactivated. You collect and preserve scraps of guthix's memories that portray who he really was under the surface. Under his powerful and righteous appearance we've so far seen you find out that he never left the mindset of a simple farmer. Guthix for most of his godhood was saddened by loss and most of his actions were of him trying to push his unwanted and unwillingly gained responsibility and power onto others so he wouldn't have to act and carry the burden. Under the surface he wasn't as strong willed and noble as we've seen him, because he was at the core he was still a mortal.
All of this is portrayed somewhat symbolically in a facility literally hidden under the surface of the memorial of guthix which tends to portray guthix in his usual very much postive light. The facility being something which has been left to its own devices like most of guthix's work. Dead, mostly forgotten, and seemingly insignificant in the sea of all the other pieces of history tied to guthix. It's really quite beautiful.
I'm not sure who is responsible for this piece of content but I really hope they got the recognition they deserve. It's obvious a lot of detail and thought went into it.
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