I've almost finished grinding out 120 slayer and I have a lot of complaints about some of the newer slayer creatures released.
Lost Grove Creatures - Why do these have such high max hits? Every one of them can hit over 4000. Even with prayer, devotion, debilitate, vampyrism and an enhanced excalibur I still have to eat food. I only ever kill moss golems with entangle because of this.
Ripper Dinosaurs - I've used all of the above plus a scrimshaw and i still can't even outheal them(didn't test liverworts before blocking both out of frustration)
Soul Devourers - (with aggression pots and vamp scrimshaw)I have only been able to kill Salawa, Feline Akhs or scarab akhs without a yak or two full of food and/or vamp aura.
Raptor Tasks - I have half of these on my block list because they have some of the most annoying mechanics ever. Although, I should say that I have nothing against slayer creatures having actual mechanics as long as they aren't obnoxious to deal with(like stupid one shot mechanics or unavoidable stuns). I think living wyverns and mammoths are alright, they have very manageable mechanics and all I need is a vamp scrimshaw(for wyverns) or a bit of prayer switching(for mammoths) and some safety food. I think most high effort slayer creatures should take inspiration from these.
Gemstone Dragons - Honestly my only issue with these is their abysmal drop tables, only task I'd willingly use a scrimshaw of sacrifice on. Also, you don't even need to use antifire on them lol(which is probably a bug)
I guess what i'm really trying to say is that i don't like being forced to bring a yak full of food and still having a high chance of death or needing to take a second trip even when i do. Most of my prefer list is of things that are much easier to kill and are even more rewarding.
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