over 5 years ago - /u/darkhearted_raven - Direct link

Originally posted by Varsit4

I am not even joking with my post, I think they could bang out some great stuff in 2-4 weeks if they were allowed to just be creative!

I think they could bang out some great stuff in 2-4 weeks if they were allowed to just be creative!

So, 2-4 weeks is really not much time. We could do some bugfixes and maybe one or two tiny things, but 2-4 weeks is I'm afraid not going to get you much.

For context, most of the updates we release have a dev cycle of about 3 months, with the bigger updates taking longer. That time is needed for the design, scriping, graphics, audio and QA and even then we're often really up the the wire with time.

I mean obviously I'm totally on board with me just being given infinite resources and infinite time to just add whatever I would like to the game. But realistically it's sometimes good for someone to be able to shake their head at me and tell me no. ;)

over 5 years ago - /u/darkhearted_raven - Direct link

Originally posted by Radyi

im pretty sure with infinite time and infinite resources nothing would get done... the scope of the project would grow to infinity...

That's quite likely. Looks at certain kickstarted games

over 5 years ago - /u/darkhearted_raven - Direct link

Originally posted by Varsit4

Well okay I am not a developer and I dont really know how much time stuff takes, but would you be able to "make" a boss from a design you made before hand, in about a month? Like if you had several people working on it :-)

You could get a working prototype in that time. Possibly even looking tolerable, but you'd need longer to get the balancing and feel right and to get the full graphics in place as well.

Then of course there's the rewards...