I feel like the misconception comes because of order of events with these things.
Content creators, on the whole for the big names, are high-end pvmers.
They comment on stuff being issues or not fun, even where the changes will hurt mid-level pvmers but they are beyond that level so it doesn't huirt them.
These proposed changes then often seem to happen because of a vocal few despite lots of feedback on other platforms (ie reddit) from mid-level pvmers being against it as it actively hurts their gameplay.
Whatever goes on behind the scenes and the final reasoning this very much then gives the impression Jagex did what the vocal few wanted and ignored the mass sentiment.
Recently animate dead is a great example - most high-end pvmers and content creators didn't find the nerf too bad. It didn't hurt them as they didn't need it to survive.
A lot of the feedback kicking about other platforms for more mid-level pvmers was more along lines of seeing that it was overpowered but concern that the nerf really hurt their chance of progressing certain things (ie solo p7 Zammy) but the changed just rolled on anyway.
I think recent comp/trim changes (and the poll stuff yet to be resolved) also speaks to this.
Penance King kill got removed with no debate because "finding a team is hard"
But adding Reaper Crew and solo 100% Zammy and other pvm based things get entertained despite being hard or requiring finding a team.
The notable thing being, from an external view point, content creators largely support the pvm requirements being added because they are in the pvm high-end and can easily do these requirements and find teams. They largely don't like minigames as its not their thing so they aren't in communities that will play the games.
Yet for a mid-level pvmer who isn't in the right communities finding a team for many bosses is just as hard as finding a team for Penance King and specifying solo 100% Zammy intentionally makes it harder to do given that Zammy p7 does not scale to solo so it is specifically a hard mode and arguably the completionist element is beating p7 so you have done the entire fight which is just as a vlidly done in a team setting.
Like I'm sure there are reasons behind these things but when these changes occur and consistently skew towards what content creators like the idea of, when they are mostly in the nich of high-end pvm which the majority of the playerbase are not part of, it very much gives the impression Jagex are giving their words more weight than the average player.