about 6 years ago - RuneScape - Direct link

Transcript (by Youtube)


10s In January we'll be releasing the finished rework to the Mining and Smithing skills.
13s If you haven't heard about this project before, then good news,
16s you have a lot to look forward to.
17s We're completely reworking both skills so that they're useful and profitable,
20s and much more interesting to have and to level.
23s If that sounds intimidating, then don't worry.
25s Mining is still Mining and Smithing is still Smithing.
28s If you want to know more about what's changed and why you should try it out for yourself,
32s then you're in luck, because we made this whole video about it.
43s MINING & SMITHING REWORK
58s The first thing you need to know about both skills is that we've fixed all the level requirements
63s so they make sense.
64s You know how right now you need 85 Smithing to make rune equipment
68s which requires level 50 combat to use?
70s We're fixing that so rune equipment only requires level 50 Smithing to make.
75s Of course, that means all the existing content stops at 50,
79s so we've also added in four new tiers of metal at 60, 70, 80 and 90.
83s Each new tier of metal has a new set of armour and weapons you can smith out of it.
88s The process of smithing has also changed quite a bit.
91s Items take longer to smith, which makes them more valuable,
94s but the XP per item is far more than it was before.
98s To make the skill a bit more interesting and realistic, you can heat up your items
103s in the new forges we've put next to every anvil in the game,
106s so you finish the item faster and you get faster XP.
110s This lets you choose how active you want the skill to be,
114s from completely afk to very frequent clicks.
117s That's not all.
118s Smithed items can now be upgraded, which makes them better in combat,
122s and gives faster XP than just making the base items.
126s This means that smithed items are useful to smiths as a source of XP,
130s so you can sell the items you've made to other players
133s or buy more yourself for faster XP.
136s Items which have been fully upgraded can also be taken to the artisan's workshop in Falador
141s and given to the dwarves in a special burial ceremony.
144s This ceremony destroys the item but gives the fastest Smithing XP per hour.
149s We've added regular anvils to the artisan's workshop
152s and it's also the best place to do regular Smithing.
154s You'll earn respect points for all Smithing done in the artisans workshop
158s and there are group buffs you can share.
165s When you reach 99 Smithing you'll earn the ability to make a powerful new set of masterwork armour.
171s This is tier 90 power armour which degrades to broken and can be augmented.
177s Masterwork armour can be made with just the mining and smithing skills.
181s It's a great way for ironmen and non-bossers to get hold of endgame armour.
186s A full set of masterwork takes 600 bars of each core metal to make,
190s so you'd better get saving.
192s If you're already rocking malevolent though, you can combine your masterwork set
196s with a full set's worth of malevolent and a full set's worth of torva to trim it.
201s Trimmed masterwork armour is tier 92 power armour
204s with a set effect that makes melee combat safer against difficult bosses.
208s In addition, you can custom-fit a complete set of trimmed masterwork armour
212s so that it degrades and loses charge slower, making it more economical to use.
218s Custom-fitted armour also never degrades when fighting your slayer or reaper targets.
224s Masterwork and trimmed masterwork are fully tradeable,
227s so even if you're not a smith you'll be able to buy them.
230s Smiths get one untradeable combat benefit though, which are armour spikes.
235s Armour spikes are equipped in your ammo slot
237s and damage anything that hits you in melee as long as you're wearing melee armour.
267s So you're probably wondering how are you going to get the ore to make all of this?
271s We've also made improvements to the mining skill.
273s Get your pickaxe and head to a mining node, click on it
276s and you'll find you get XP and ore much the same as before.
279s For the best rates you'll want to make sure you're using a pickaxe
282s that is at least as high level as the rock you're mining.
285s So if you want to jump straight onto the new level 90 rocks,
288s you'll need to get one of the new level 90 pickaxes.
299s You can make a level 90 pickaxe using the new level 90 metal we've added
303s or you can get an augmentable one by combining a crystal pickaxe,
307s imcando pickaxe and a blast fusion hammer.
310s If you're currently using a crystal pick or dragon pick,
312s you should look to upgrade before you try mining the level 90 rocks
316s or you'll find your XP and ore rates aren't that great.
320s When you're mining you'll see that every swing gives XP and fills up part of a progress bar.
325s When the progress bar fills up, you'll get an ore.
328s Using better pickaxes and being higher level fills the bar faster and gives you ore more often.
335s You may also notice that mining rocks don't deplete anymore.
338s That means three things.
339s First, rather than fleeing to another world when you see another player,
342s you can mine together in peace.
346s Second, you can mine valuable high-level ores now without them vanishing and never being seen again.
351s Third, you can mine completely afk if you want to.
367s The XP and ore you get while you're completely afk aren't that great though.
371s So, if you want more, you'll have to work for it.
374s Occasionally another rock will sparkle nearby you.
378s And if you move to that one, you'll get an instant boost of XP and ore progress
382s which makes it well worth moving if you're paying attention.
385s There's also a mechanic to reward clicking every 4 ticks on the rock that you're mining.
391s But the bonus is only small. So, if that idea horrifies you, you don't need to do it.
398s We've added a new container for your inventory called an ore box.
401s You make and upgrade this using smithing
403s and it can store 100 of every ore up to the level you upgraded it to.
407s The ore box means that you can stay at the mining spot for longer
409s before you need to go back and bank.
411s So, you can actually keep mining the ore that you're mining rather than dropping it.
415s When you do head back, you don't need to put the ore in your bank.
418s We've added a new metal bank which you can access
420s at any forge, furnace or anvil to store your ore.
424s The metal bank stores two billion of every ore and bar
426s and you can access it directly while smelting and smithing
429s so you don't need to run to and from the bank.
431s This should save you some bank space.
440s So that's the core of the rework.
442s Because rune is getting moved completely to level 50,
445s we've had to lower its alch value or it would be ridiculous gold per hour.
448s This would ruin a lot of drop tables, so we've gone through
451s and replaced all smithable items with new items called "salvage"
454s which have the same alch value as the items they replaced had pre-rework.
459s For example, rune platebodies are replaced with huge plated rune salvage which alchs for 40K.
464s Salvage can be traded, disassembled for components
467s and we've added new modes to the spring cleaner
469s which can auto-alch or auto-disassemble your salvage drops.
473s The last thing we've done is go through and fix every reward and piece of content
477s which ties in to Mining or Smithing and updated it to fit the new mechanics.
481s As much as possible we've tried to retain the existing benefit.
484s For example, the scroll of efficiency still refunds a few bars when smithing,
488s but some rewards have changed.
493s Remember. Whenever we make big changes to game systems,
497s that will make the price of some items rise and the price of others fall.
500s If you want to make some money with the launch,
502s then expect the prices of the old and new metals
504s to be at their highest right after the update launches and then drop afterwards.
508s If you want to read more about the update,
510s then you can find links to the complete design documentation,
513s including exactly what every reward does, on the RuneScape website.
517s As an extra bonus, we're going to be giving all members access
520s to the full ingame features of RuneMetrics for a month following the launch of the rework.
525s So make sure you join us on January 7th for the Mining and Smithing rework.
529s It's going to rock!
531s You know, because, mining rocks?
538s No one appreciates my jokes.
547s It's a hill!
551s I told you!
552s I told you!
556s I literally told you!