about 15 hours ago - /u/JagexAzanna - Direct link

Swapping around Relics, gathering Love letters and getting ready to show your combat mastery... busy week!

Check it out here - https://secure.runescape.com/m=news/relic-presets--february-mini-strike---this-week-in-runescape

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1 day ago - - Direct link
Swapping around Relics, gathering Love letters and getting ready to show your combat mastery... busy week!
about 15 hours ago - /u/JagexAzanna - Direct link

Swapping around Relics, gathering Love letters and getting ready to show your combat mastery... busy week!

Check it out here - https://secure.runescape.com/m=news/relic-presets--february-mini-strike---this-week-in-runescape

To assist us with monitoring any issues that arise please use the following template to help us gather data and find your issues quickly.

  1. Describe the bug you are experiencing.
  2. List the steps to reproduce the bug.
  3. Do you have any additional information that would be useful?

Please also include your display name (RSN) and continue to submit in game reports to assist the team with resolving these issues.

External link →
about 15 hours ago - /u/JagexAzanna - Direct link

Originally posted by Ik_oClock

Additionally, switching the active loadout only costs 80% of the Chronote cost of each Relic harnessed to that loadout, saving you 20% of the cost when you swap between your most commonly used sets!

Oh no

You guys missed the whole point

There was 2 aspects of Relics that were commonly pointed to as causing frustration

  1. The Chronote cost to swap
  2. How long it took to swap between sets.

This system should solve the second point in the majority of player cases but when it came to the cost we didn't want to undermine the chronote economy overnight as they were built into the skill as a intended reoccuring cost and while annoying maintaining gold sinks like this is generally better for the long term health of the game.

While its not a removal of the entire cost, getting 20% off swapping between your main sets is a reasonable reduction and now that the system is in place there is a precedent for future reward spaces.