almost 3 years
ago -
RuneScape
-
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Transcript (by Youtube)
1s | when your character steps into the world |
---|---|
3s | of gilenore you're faced with 21 years |
6s | of content to explore and engage in from |
9s | the mightiest boss to old vampires |
12s | runescape's content is a visual reminder |
14s | of how far we've come every piece of |
17s | content you see has been through the |
18s | process of development hyped up released |
21s | and then |
22s | for some of it left alone in the dark |
25s | we've truly come for looking back from |
28s | what the game is today to what it was |
29s | like in early january 2001 is |
32s | almost abstract the changes have been |
35s | massive since the doors opened for the |
37s | first time the idea of banks didn't come |
40s | into play before in may 2001. in the |
42s | start everyone ran around with all of |
45s | their items and their inventories this |
47s | made the world extremely dangerous not |
49s | only was it risky to kill monsters in |
51s | fear of losing everything but also other |
54s | players posed a great danger pvp was |
57s | enabled anywhere from the second you |
59s | stepped outside the lumbridge borders |
61s | and anyone within 5 combat levels of you |
63s | could have a go at you but for a new |
65s | level 3 straight out of lumbridge a |
67s | level 8 with iron armor is quite |
69s | powerful you just had to hope one of |
72s | them wouldn't find you before you |
73s | managed to sneak into the woods not |
75s | everyone was so lucky some players like |
78s | robin hood 2 rose to fame in the early |
80s | days for killing pretty much everyone |
82s | only days after runescape opened he held |
85s | the record of most skills in a day being |
87s | 78 assassinations but not to worry some |
91s | players were kind pickers tracking down |
93s | players who attempted to kill low-level |
95s | players to make sure those new |
97s | adventurers had a fighting chance the |
99s | new adventurers who did get away could |
101s | explore the vast world stretching all |
103s | the way from the misty lumbridge swamp |
105s | to edgeville |
107s | yeah hiding from pkrs wasn't very easy |
110s | back then skills like magic and prayer |
112s | were split in two good magic and evil |
115s | magic as well as pray good and pray evil |
118s | herb lore was called herb law although |
120s | no one could train the skill tailoring |
122s | was also on the skill list also |
124s | untrainable likely as a predecessor to |
127s | crafting although this one was removed |
129s | shortly after the game was released |
131s | the first ever player to sign up to |
133s | runescape rap served as a volunteer |
136s | moderator of sorts an early predecessor |
138s | of today's player moderator but the rap |
140s | could also teleport players around much |
142s | alike to what jmod accounts could |
144s | leaving rule breakers to rot in the |
146s | black void rabb was a beta tester for |
149s | runescape prior to its release meaning |
151s | he had the direct contact with andrew |
153s | gower and had several chats with andrew |
155s | as the game was being developed what's |
157s | interesting is that andrew did on |
159s | occasion send rap files related to the |
161s | game something that in later years has |
164s | been shared with players attempting to |
165s | conserve the history of the game either |
167s | on the wiki in books or through video |
170s | one such file is stated from december |
172s | 2000 showing what's likely some early |
174s | design of what was meant to be the |
176s | runescape skills sealing was a skill |
179s | looking quite identical to what crafting |
181s | is today using needle and thread on |
183s | leather to create various clothing and |
185s | tools herblore or herb law as it was |
187s | called was meant to work directly with |
189s | the herbs rather than potions you could |
191s | use herbs in similar ways you can use |
193s | potions today but some additional uses |
196s | are explained in the old design such as |
198s | enhancing food poisoning food and |
200s | purifying water smithing was pretty much |
203s | the same but you remained the smith gold |
205s | bars into gold coins wood cutting was |
207s | the same as it's always spin but |
209s | fletching was integrated into the skill |
211s | allowing you to use woodcutting to cut |
213s | logs into wooden tools and weapons |
215s | creating arrows and other tools using |
217s | metals together with wooden products was |
219s | put into a whole different skill called |
221s | crafting clearly this version of |
223s | crafting was combined with the tool |
225s | cutting from woodcutting to become |
226s | fletching and the name crafting replaced |
228s | suing prior to the game's release yeah |
231s | runescape was a different game back then |
234s | 21 years of change has made runescape |
236s | nearly unrecognizable to what it was in |
239s | 2001. in many ways for the better but it |
242s | does make you wonder where will the game |
244s | be in another 20 years |