Anyone else thinking that the Woodcutting/Fletching update later this year will just be Daemonheim woodcutting and fletching being brought to the surface? (This would parallel the Mining/Smithing update coming beforehand.)
External link →Anyone else thinking that the Woodcutting/Fletching update later this year will just be Daemonheim woodcutting and fletching being brought to the surface? (This would parallel the Mining/Smithing update coming beforehand.)
External link →The daemonheim ores was kind of a fun idea which everyone mostly liked. I'm not sure the same thing will work with trees. We could do it, but the weird dungeoneering trees don't work as well as models, and the idea of creating an "alloy" of woods, while conceivable, doesn't really make as much sense.
We haven't started properly designing this update yet (although I might make a post with my thoughts thus far after the blog next week) so we're open for options. Could be an opportunity to revisit an old type of wood and make it "core" like we did with bane metal (maybe blisterwood or bloodwood?) or create something completely new.